Stride Game Engine
godot-jvm
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Stride Game Engine | godot-jvm | |
---|---|---|
23 | 7 | |
6,178 | 480 | |
1.5% | 5.2% | |
9.5 | 8.4 | |
9 days ago | 1 day ago | |
C# | Kotlin | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stride Game Engine
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Unity Software plans to reduce its workforce by 25%, eliminating ~1,800 jobs
In general it took me less time to rewrite the code-base then implementing some of the workarounds for missing features in Unity (e.g. HTTP2) in the first place.
[0] https://github.com/stride3d/stride/issues/2069
- 🗨️ Join the Stride Conversation on GitHub!
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Thinking switch from C++ to C#. Some questions. Part 2
I don't know where you have all these GC problems. There must be a problem with your design. I run real time automation stuff in C#, GC doesn't caused any problem yet. Stride3D docs says, that's if you put a lot of big objects in the heap without reusing them, you will hit big GC pause: https://github.com/stride3d/stride/wiki/On-Garbage-Collection But most of the time it's trivial to reuses those.
- Brought to you by an Electrical Engineer
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Relaunch of r/stride3d
This could be set as a prominent link somewhere, it is the official stride forums: https://github.com/stride3d/stride/discussions
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hi i'm new is unity still usable after the whole scandal of the past like 3 weeks or so ? thanks
If you like to develop in C#, the free and open-source game engine Stride is a good alternative. But it really depends on your needs and skill level: https://github.com/stride3d/stride
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End of the Machinery Game Engine
> ...you are requested to delete The Machinery source code and binaries.
This is pretty weird.
Then again, in regards to the engine itself dying, I feel like this is inevitable for many of the projects out there. For example, there was the Xenko engine which was later renamed to Stride: https://www.stride3d.net/
It's actually a nice project, has lots of great features and feels like it should be a more open alternative to Unity, whilst being similarly easy to use. However, compare the attention it is getting in comparison to something like Godot:
- https://github.com/stride3d/stride
- Why is there a lack of cool repos?
- C# games in Godot, 2022 edition
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Unity is merging with ironSource
I leave this little thing: https://stride3d.net
godot-jvm
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C# games in Godot, 2022 edition
You obviously know this since you linked a Swift bindings project, but for others reading who may not be aware: Godot officially supports multiple languages ("GDScript, C#, VisualScript, and C++ and C via its GDNative technology"[1]), but other languages are supported by the community.
In particular, a sibling comment mentions Kotlin. The docs[2] link to a project that adds Kotlin bindings https://github.com/utopia-rise/godot-kotlin-jvm
[1]https://docs.godotengine.org/en/stable/getting_started/step_...
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Does Kotlin need 3d graphics engine?
There are bindings for godot btw, native and jvm ones
- Godot 3.3 Has Arrived
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Godot Kotlin alpha is OUT !
Not really. We started one just now (https://github.com/utopia-rise/godot-kotlin-jvm-demo) but there's not much in it yet. A better starting point (though a bit harder to understand at first) is the harness folder in the repo for now: https://github.com/utopia-rise/godot-kotlin-jvm/tree/master/harness
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Godot Kotlin Alpha is OUT !
The gradle dependencies are published to mavenCentral and the prebuilt engine as well as the prebuilt export templates can be found in the github release here.
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Godot Kotlin Jvm pre-alpha
Please read through the whole Pre-Alpha instructions page (https://github.com/utopia-rise/godot-jvm/blob/master/docs/src/doc/pre-alpha.md) to see what's working and what's not and how to get started.
What are some alternatives?
MonoGame - One framework for creating powerful cross-platform games.
godot-kotlin-native - Kotlin bindings for Godot Engine
Wave Engine - This repository contains all the official samples of Evergine.
godot-kotlin-jvm-demo-3.x
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
JWebAssembly - Java bytecode to WebAssembly compiler
WPF-Samples - Repository for WPF related samples
godex - Godex is a Godot Engine ECS library.
Duality - a 2D Game Development Framework
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.
Xenko
vr-streaming-overlay - SteamVR overlay for streamers on Linux/Windows