stadiacontroller VS x360ce

Compare stadiacontroller vs x360ce and see what are their differences.

stadiacontroller

Command line application that emulates an Xbox 360 controller from a wired Stadia controller on Windows. (by 71)

x360ce

Primary repository for the x360ce library, front-end and tools. (by x360ce)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
stadiacontroller x360ce
50 22
171 2,524
- 0.9%
0.0 8.2
about 1 year ago about 1 month ago
Go C#
ISC License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stadiacontroller

Posts with mentions or reviews of stadiacontroller. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-20.

x360ce

Posts with mentions or reviews of x360ce. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-15.
  • Is there a way to trick a game into thinking I have a G29 Wheel.
    1 project | /r/simracing | 7 May 2023
    Your might need to use https://github.com/x360ce/x360ce
  • Do you guys recommend motorsport for a guy has no wheel?
    1 project | /r/forza | 28 Nov 2022
    I use a Joystick and the x360ce emulator to map it's functions to a virtual gamepad. Not perfect, but works a lot more precise than an actual gamepad.
  • Why is aiming difficult to program for controllers?
    4 projects | /r/AskGameDevsAnything | 15 Nov 2022
    On PC you have a few options. Most simplistically some games will let you adjust at least the deadzone size in a config or ini file if the in-game menu doesn't have an option. Durazno and x360ce can alter the stick input, functionally turning square deadzones into radial ones but the game needs to use .dll files in its library to work which limits its use. [DS4Windows]((https://ds4-windows.com/))(need a PS4 controller) and Steam Input have deadzone and antideadzone options, but to counter axial deadzones I think you also have to use axial deadzones too(could still counter the size). reWASD(paid)'s full version can allow you alter the stick curve to functionally set up an antideadzone and alter the curve, but I'm not sure if it can address games with axial deadzones.
  • Avast blocking a threat for being infected with Botnet:blacklist
    1 project | /r/computerviruses | 8 Sep 2022
    i downloaded from https://github.com/x360ce/x360ce/wiki/Beta-Testing but i noticed now when i hover over the place to download the rar file it has another site so i guess this is a botnet
  • do any of you use the citra-valentin-qt.exe build?
    1 project | /r/Citra | 9 Aug 2022
    I installed the free software https://de.wikipedia.org/wiki/Process_Explorer and then let it run and then started valenting. In the explorer processes I saw an error entry with a red label. I doubleclicked on it and it told me an entry in the windows eventviewer was created. I went into the eventviewer and saw this: https://i.imgur.com/2AjLcmR.png. Then I googled "ezfrd64.dll crash" and found this website: https://github.com/x360ce/x360ce/issues/1178 They talk about the driver of some gamepad. I also installed a gamepad driver recently called "Speedlink". I removed said driver from my system and now citra valentin is starting up again.
  • forcing third party controller to run as 360 controller
    1 project | /r/buildapc | 16 Jul 2022
  • Doing it up 90's style! - Enjoying Shredder's Revenge on my Custom SR Themed Cabinet
    1 project | /r/Arcade1Up | 18 Jun 2022
  • DS4Windows Does not recognize my controller
    3 projects | /r/DS4Windows | 20 May 2022
    I recommend the UCR (Universal Controller Remapper) software. It is kind of difficult to setup but it is the most responsive software I've used. Alternatively, you may try XOutput or X360ce, which are simpler but you may run into problems.
  • hotas support ??
    1 project | /r/NoMansSkyTheGame | 3 May 2022
    You can use x360ce to map joystick axes and buttons to what looks to the program like the expected controller inputs. I use it all the time with an old Logitech joystick. Works fine. Here's my current mapping.
  • Is there a way to rename buttons in controller?
    2 projects | /r/AskGames | 15 Apr 2022
    Not really, but if you are not using a Xbox-compatible controller you can use an Xinput wrapper such as UCR, x360ce or even the controller configurator built into Steam Big Picture. If you are using an Xbox controller and you see "Button 1..." in a game, then that game probably is too old to support Xinput and is using Dinput instead, and I doubt there's anything you can do.

What are some alternatives?

When comparing stadiacontroller and x360ce you can also consider the following projects:

stadia-vigem - ViGEm adapter for Stadia Controller

XOutput - DirectInput to XInput wrapper

ViGEmBus - Windows kernel-mode driver emulating well-known USB game controllers.

HidGuardian - Windows kernel-mode driver for controlling access to various input devices.

HidHide - Gaming Input Peripherals Device Firewall for Windows.

UCR - Universal Control Remapper [Alpha]

GlosSI - Tool for using Steam-Input controller rebinding at a system level alongside a global overlay

XInputTest - Xbox 360 Controller (XInput) Polling Rate Checker

reshade - A generic post-processing injector for games and video software.