srs
Pion WebRTC
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srs | Pion WebRTC | |
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10 | 84 | |
23,970 | 12,545 | |
1.5% | 2.0% | |
8.6 | 8.9 | |
5 days ago | 4 days ago | |
C++ | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
srs
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Live Streaming
For in-house hosting, a project like https://github.com/ossrs/srs or https://github.com/illuspas/Node-Media-Server may meet your needs. Ultimately though, you should be able to build whatever you need from scratch using an Nginx server with the RTMP module and an ffmpeg process
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Adding WebRTC support to OBS using Rust
I don't know the answer to the WebRTC part, but as long as you have a server with not-outrageously-priced outbound bandwidth, you can install an open source RTMP server like SRS[1], and stream to that RTMP server from OBS. It's really easy, configure the RTMP server & stream key, then "Start Streaming" which is right next to "Start Recording". You can then hand your friends a link, and they can play it in any media player with RTMP/HLS/FLV stream support, or you can add a simple web UI with e.g. hls.js[2] (very easy to write, there might even be prepackaged solutions) so that they truly don't need to download anything.
- Ask HN: FFmpeg real-time desktop streaming
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Video Streaming : HTTP Real Time Streaming using "multipart/x-mixed-replace" or WebRTC server-to-client?
not flask related but SRS is my go to when i think about media/video streaming
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Can anybody help me understand how to uninstall a git clone I did
from the configure file, it looks like there should be a make destroy command which basically just removes everything in /objs: https://github.com/ossrs/srs/blob/4.0release/trunk/configure
I cloned this: https://github.com/ossrs/srs into my server and I don't know how to "uninstall" it.
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[TASK] Document setting up HLS streaming service using StreamNight, SRS, Caddy, and OBS - $25
SRS
Pion WebRTC
- Golang WebRTC. How to use Pion šRemote Controller
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamerās webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
I was going through some of my old projects and saw one that used this webrtc library. I remember at least at the time (3-4 years ago) if you wanted a webrtc communication channel outside of the browser there were really only two options. One was from Google [1], which is used in both chrome and firefox, and the other one was this c library.
I recall it took me a week to figure out how to properly compile Google's implementation (which uses the bazel build system) as a static or dynamic library to link to. Even then, I think I couldn't get it below something like 50MB. I don't remember the exact binary size but it was so large that I either had to give up using it or give up calling my app "lightweight".
Later I learned that there was also another great implementation written in Go [2] but obviously not feasible if the rest of your project is not in Go.
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WebRTC for the Curious
Pion (https://github.com/pion/webrtc) works well and offers a good set of features.
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
- Need help with audio calls for rooms with about 10 people in each.
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks arenāt as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Video streaming in golang
Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
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Datachannel video streaming?
Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go
What are some alternatives?
mediasoup - Cutting Edge WebRTC Video Conferencing
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
janus-gateway - Janus WebRTC Server
aiortc - WebRTC and ORTC implementation for Python using asyncio
Ant-Media-Server - Ant Media Server is a live streaming engine software that provides adaptive, ultra low latency streaming by using WebRTC technology with ~0.5 seconds latency. Ant Media Server is auto-scalable and it can run on-premise or on-cloud.
SRT-Stats-Monitor - Loopy SRT Stats Monitor. Monitors your OBS SRT, SLS, BELABOX, RESTREAMER, RIST, & NGINX connection/s and switches OBS scene on a failed connection. Ideal for IRL/live streaming.
docker-nginx-rtmp - š A Dockerfile for nginx-rtmp-module + FFmpeg from source with basic settings for streaming HLS. Built on Alpine Linux.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.
OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
v4l - Facade to the Video4Linux video capture interface.
gst - Go bindings for GStreamer (retired: currently I don't use/develop this package)