spritesheetsFrom3d
A tool for creating 2d sprite sheets from a 3d object or scene with animations. Includes support for making multiple sheets at once as well as for adding custom shaders and environments. (by bidsid)
Gut
Godot Unit Test. Unit testing tool for Godot Game Engine. (by bitwes)
spritesheetsFrom3d | Gut | |
---|---|---|
1 | 26 | |
5 | 2,013 | |
- | 2.7% | |
0.0 | 7.3 | |
over 3 years ago | 3 days ago | |
GDScript | GDScript | |
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spritesheetsFrom3d
Posts with mentions or reviews of spritesheetsFrom3d.
We have used some of these posts to build our list of alternatives
and similar projects.
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I created a tool to make 2d spritesheets from 3d animated models or scenes
To try it out, the github repo is at https://github.com/cevenaris/spritesheetsFrom3d
Gut
Posts with mentions or reviews of Gut.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-09-18.
-
Create non-game apps with Godot Engine
And it's extensible by plugins! I like using GUT [0] for unit tests, and it injects its own editor tab with a custom UI... which is just another Control node [1].
[0] https://github.com/bitwes/Gut
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Scan whole Godot 4 project for GDScript errors and warnings without running it?
I forgot to add that unit testing would be great for this. There's a couple frameworks out there, I'd suggest GUT: https://github.com/bitwes/Gut/tree/godot_4.
- GUT (9.0.1) for Godot 4 Released
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GdScript VS C#
There are some downsides. GDScript is a dynamically typed language, although you can use static typing, which is slightly more error prone. It doesn't innately support things like unit tests, either, although there's a decent unit test plugin that is in the process of being ported to Godot 4. It's a bit slower than C# for non-engine functionality as well, although you'll probably only notice if you are doing a bunch of nested loop operations (in which case you should probably refactor and try to avoid that kind of thing).
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Are there Godot Integration Testing Tools?
Allows to simulate input https://github.com/bitwes/Gut/wiki/Input-Factory
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my GDScript compiler is more then 20 times faster then Godot 4
I don't know if you're aware, but you can run some programs/scripts from the command line, even of tests. Using Gut, you can run tests from the terminal :
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How do you manage AssetLib addons with Git? Is there a way to install assets without adding all the files to my game's repository?
My solution in Godot 3 was to use sub-repositories. If I wanted GUT, for example, I'd fork the repo, move the contents of the addons folder to the root of the repository (and delete any extra root files), then import my GUT fork into my project as a subrepo. This meant that the entire module was stored as a single Git reference.
- How to write tests for GDNative plugins?
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The Godot Unit Testing (GUT) library is pretty good.
You can find the GUT library here: https://github.com/bitwes/Gut
- Is anyone here using GUT regularly? How's the experience been?
What are some alternatives?
When comparing spritesheetsFrom3d and Gut you can also consider the following projects:
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
gdUnit3 - A Godot Unit Testing Framework
Voxelizer-For-Godot-Engine - A demo of voxelation which is make 3d mesh from 2d sprites
Godot-Tween-Interactive-Cheat-Sheet - Interactive cheat sheet for Godot's Tween node easing and transition types
better-texture-array - Adds support for saving, viewing and editing TextureArray and Texture3D in Godot 3
godot-steam-api - Godot Steam integration using GDNative.