splines VS gl

Compare splines vs gl and see what are their differences.

splines

B-Splines, other splines, and NURBS in Haskell. (by mokus0)

gl

Complete raw OpenGL bindings for Haskell (by ekmett)
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splines gl
- 2
21 92
- -
0.0 3.7
over 6 years ago 5 months ago
Haskell Haskell
LicenseRef-PublicDomain BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

splines

Posts with mentions or reviews of splines. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning splines yet.
Tracking mentions began in Dec 2020.

gl

Posts with mentions or reviews of gl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.
  • 3D graphics on Haskell in 2023
    6 projects | /r/haskell | 24 Mar 2023
    As other comments have pointed out, OpenGL isn't your issue: 4.6 came out in 2017 and both the low-level gl/OpenGLRaw as well as the mid-level OpenGL libraries are up to date if you check the timestamps. And yes, GLFW-b is the go-to library for creating windows across platforms.
  • [Newcomer] Status of AI, graphics programming and performance in Haskell?
    6 projects | /r/haskell | 5 Nov 2021
    At this point the answer is: yes, we have some. We have sdl2 (https://hackage.haskell.org/package/sdl2), gl (https://hackage.haskell.org/package/gl), OpenGL (https://hackage.haskell.org/package/OpenGL), GLFW (https://hackage.haskell.org/package/GLFW), vulkan (https://hackage.haskell.org/package/vulkan), dear-imgui.hs (https://hackage.haskell.org/package/dear-imgui). There's certainly much more out there - this is a biased list of stuff I've either used or contributed to.

What are some alternatives?

When comparing splines and gl you can also consider the following projects:

brick - A declarative Unix terminal UI library written in Haskell

blank-canvas - A Haskell API into HTML5 Canvas

xcffib - A drop-in replacement for xpyb based on cffi

Gleam - Gleam is a graphics library written in Haskell that uses the web-browser as a display. Gleam is inspired by Gloss and uses Threepenny-gui as its back-end.

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)

clay - A CSS preprocessor as embedded Haskell.

FractalArt - Generate colorful wallpapers!

diagrams-cairo - Cairo backend for diagrams

pictikz - Interpretes an SVG image as a graph, converting it to tikz.

friday - Fast image IO and transformations.

zsh-battery - Visual bars representing battery status for zsh

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