space-station-14
re3
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space-station-14 | re3 | |
---|---|---|
56 | 84 | |
1,958 | 3,435 | |
4.7% | - | |
10.0 | 9.8 | |
3 days ago | about 3 years ago | |
C# | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
space-station-14
- Space Station 14
- Open Source Games
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Notice: SS14 is now considered Secret Content
Space Station 14 has asked to be not mentioned on the subreddit anymore, under the 'Secret content' rule.
- Space Station 14 – Open-source remake of Space Station 13
- not sure where to ask if something is intentional
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bananium
From pull request #14663
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how different are SS13 and SS14?
On https://spacestation14.io/ there are also guides and docs for most everything.
- Space station 14: open-source remake of space station 13
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Ever-expanding animation of the life of the 796th floor of a space station
SS13 has been remade, SS14 https://spacestation14.io/ Its very playable today, and has a bunch of improvements to the original. Its also open source under an MIT License.
- Space Station 14 - Progress Report #39: Happy Holidelays
re3
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Show HN: RE3 – Reversed Engineered GTA3 Source Code
This repository is a mirror by a completely unrelated third party. The original repo was https://github.com/GTAmodding/re3.
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GTA III & GTA VC android
Do yo happen to have the instructions about the commits required to build/compile the source code? Those info seems to be lost, if someone wants to improve or apply mods is left clueless today. It's not the case to go asking Rinne obviously. Any help in merit is apreciated.
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What happened to the GTA Vice City native linux port?
It used to reside at https://github.com/GTAmodding/re3/tree/miami
- Exclusive: A fully functioning Zelda 64 PC port is ‘90% complete’ (VGC)
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Zelda 64 has been fully decompiled
Also re3 and reVC (in the same repo), though it is down for now, pending the outcome of a court filing... https://github.com/GTAmodding/re3
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Systematic method to reverse engineer and rewrite DOS games
I tried to check for GTA out of curiosity, but their code was taken down by DCMA it seems: https://github.com/GTAmodding/re3
- Remember that GTA projects that got banned off GitHub? Guess what? Rockstar just announced GTA Trilogy.
- GTA 3 and Vice City fully reverse engineered
- This might be a simple port for the people that want GTA iii or GTA vc
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Shame on you Take2
What? The Switch version is just a port of the original project — which you can compile/build for Windows too.
What are some alternatives?
unitystation - The original unitystation
openrw - OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
OpenDream - A project for running games made in the DM programming language
openmw-android - OpenMW for Android
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
xash3d-fwgs - Xash3D FWGS engine.
openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
VitaDeploy - Toolbox that makes homebrewing the PS Vita easier