space-station-14
SanAndreasUnity
Our great sponsors
space-station-14 | SanAndreasUnity | |
---|---|---|
56 | 8 | |
1,913 | 2,012 | |
5.5% | 2.8% | |
10.0 | 0.0 | |
3 days ago | 10 months ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
space-station-14
- Open Source Games
-
how different are SS13 and SS14?
Of course you can also build from https://github.com/space-wizards/space-station-14 and direct connect to servers.
On https://spacestation14.io/ there are also guides and docs for most everything.
-
Looking for a specific soundtrack
Check through https://github.com/space-wizards/space-station-14/tree/master/Resources/Audio
-
A project way too developed to abandon
Space station 14 and Unity station are the current alternatives that are being developed, ss14 in particular has progressed very far and is fast catching up with BYOND ss13.
- Contributing to C# or JS open source games
-
Space Station 13: Behind One of the Largest Open Source Games
Both Space Station 14 and Unity Station are still going strong.
-
Ask HN: Favourite Open Source Game?
Space Station 14 [0], which is the remake and spiritual successor to Space Station 13, mentioned elsewhere in the thread.
SS13 is a wonderful game, but it's so old and its codebase is so messy that people have been trying to remake it for years. Attempts had mostly gone nowhere until all of a sudden SS14 took off with a few dozen OSS developers. Now they're making fantastic progress (see [1]) and have a game that isn't just playable, but enjoyable! (Not to mention being almost completely on-par with SS13 at this point, with several distinct maps and hundreds of items ported over.)
- A continuation of my last post: Coding in SS13 is a joy.
SanAndreasUnity
-
A Grand Theft Auto III Re-Implementation
San Andreas in Unity, if anyone is interested. You can't do anything more than walk around, drive, and shoot though.
- Release v3.6 ยท GTA-ASM/SanAndreasUnity - reimplementation of GTA San Andreas game engine in Unity
-
Open source re-implementation projects and game clones.
San Andreas Unity - Grand Theft Auto: San Andreas
-
GTA III/Vice City reimplementation re3 back up after DMCA takedown
Are there many other projects around San Andreas besides San Andreas Unity?
What are some alternatives?
unitystation - The original unitystation
OpenDream - A project for running games made in the DM programming language
GTA-V-Decompiled-Scripts - All decompiled .ysc game scripts as of GTA V build 2628 (GTA Online 1.60), including native tables.
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
gta-reversed - Reversed code of GTA:SA executable (gta_sa.exe) 1.0 US
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
alive_reversing - Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee
yquake2 - The Yamagi Quake II client
vkQuake - Vulkan Quake port based on QuakeSpasm