solve_the_spire
bomberman
Our great sponsors
solve_the_spire | bomberman | |
---|---|---|
1 | 1 | |
7 | 15 | |
- | - | |
0.0 | 10.0 | |
about 1 year ago | about 9 years ago | |
Julia | Go | |
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
solve_the_spire
-
Show HN: Bomberland – An AI competition to build the best Bomberman bot
https://github.com/DevJac/solve_the_spire
I stretched the truth a bit, I'm actually doing something like "hierarchical model-free reinforcement learning", even so, figuring out how to break the game down to create a hierarchy of agents is a lot of work. Basically, the AI is composed of about 8 different traditional RL agents (neural networks), each deciding a different thing. One chooses which cards to draft, one chooses which actions to take in combat, one chooses which path to take on the map, etc.
It shows definite signs of improvement, but has only reached a point where it can beat the act 1 boss about 50% of the time. I think that is its limit right now. I'm doing policy gradient which is very sample inefficient. I'm going to implement soft-actor-critic and see if it can do better with better sample efficiency.
And to reiterate my original point, I think each developer only has one or two reverse engineering attempts in them. I might otherwise be interested in this AI competition, but reverse engineering the environment to create my own model is just too daunting, I'm so burned out on it already.
bomberman
-
Show HN: Bomberland – An AI competition to build the best Bomberman bot
I made a similar game a few years ago while in undergrad: https://github.com/aybabtme/bomberman
Nowhere as polished or ambitious, but it just came to mind. Bomberman is a fun game!
What are some alternatives?
bomberland - Bomberland: a multi-agent AI competition based on Bomberman. This repository contains both starter / hello world kits + the engine source code
ultimate-volleyball - 3D RL Volleyball environment built on Unity ML-Agents