softbuffer VS wgpu

Compare softbuffer vs wgpu and see what are their differences.

softbuffer

Softbuffer integrates with the raw-window-handle crate to allow writing to a window in a cross-platform way while using the very high quality dedicated window management libraries that are available in the Rust ecosystem. (by rust-windowing)
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softbuffer wgpu
6 195
262 10,846
9.2% 4.1%
8.2 9.9
9 days ago 7 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

softbuffer

Posts with mentions or reviews of softbuffer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing softbuffer and wgpu you can also consider the following projects:

winit - Window handling library in pure Rust

vulkano - Safe and rich Rust wrapper around the Vulkan API

rustshed - Rust types in Python. https://justforfunnoreally.dev/

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

weird-move-behaviour-reproduction

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

site - Code for the website / Código para o site

bevy - A refreshingly simple data-driven game engine built in Rust

piet - An abstraction for 2D graphics.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.