sml-buildscripts
pkg
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sml-buildscripts | pkg | |
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1 | 91 | |
14 | 24,099 | |
- | - | |
0.0 | 6.3 | |
5 months ago | 4 months ago | |
Shell | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sml-buildscripts
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Memories: Edinburgh ML to Standard ML
I also use .mlb files exclusively and agree with your general point - but I do make use of Poly/ML and occasionally SML/NJ against the same sources, using scripts to drive them from .mlb files: https://github.com/cannam/sml-buildscripts
These scripts are really limited. They only support the simplest .mlb files that are really just lists of other files, and the semantics are technically incorrect because they have no way to reset the environment when beginning each new .mlb file in, as the spec says they should. I use them scrappily during development and then generally use MLton for production builds. But you can get quite a lot done within those limitations, and it's very nice to have the faster compilation of Poly/ML, as well as the option of seeing error messages from more than one compiler.
pkg
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We are under DDoS attack and we do nothing
I don't remember the details, and cannot find my notes on vercel/pkg. But looking at https://github.com/vercel/pkg right now I see the project has been deprecated in favour of single-executable-applications
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Tailwind CSS v4.0.0 Alpha
> Standalone CLI β we havenβt worked on a standalone CLI for the new engine yet, but will absolutely have it before the v4.0 release.
This part is the most exciting to me. Given the rest of the release announcement, I'm assuming this means that it'll be built in Rust rather than embed Node. While I'm not a Rust zealot of anything, I'm very partial to not embedding Node. Particularly when it depends on using Vercel's now-abandoned pkg[1] tool.`
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Things I've learned about building CLI tools in Python
The npm package called "pkg" seems to be the standard for packaging NodeJS applications
https://www.npmjs.com/package/pkg
Unfortunately you also need to bundle all your code into a single file for it to work, but you can use any bundler (webpack, parcel, etc) you want at least
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Deno 1.35: A fast and convenient way to build web servers
Nodejs support for "single executable applications" is getting there - this issue below is preventing wider adoption at the moment:
"The single executable application feature currently only supports running a single embedded script using the CommonJS module system."
https://nodejs.org/api/single-executable-applications.html
Should be an awesome game changer for node.js when the feature gets rounded out.
Also check out vercel's `pkg`: https://github.com/vercel/pkg/issues/1291
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Can I include Node inside my project?
Yes, you can. Check out pkg for a fun option, which can package up your project and Node.js into a single executable.
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[Question] How does Node-RED compile a flow?
Further, you could experiment with the pkg tool that allows you to package up Node JS, your source, and your dependencies into one single executable for easy distribution.
- Bun v0.6.0 β Bun's new JavaScript bundler and minifier
- How to restrict the access to an on premise node server?
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Tips for reducing Docker image size
package the app using https://github.com/vercel/pkg and use a smaller base image like alpine, busybox or even scratch (if possible)
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Making standalone exe
Check this thread: https://github.com/vercel/pkg/issues/1685
What are some alternatives?
hatsugen - A small programming language formally defined with a series of blog posts and Lean code.
nexe - π create a single executable out of your node.js apps
ncc - Compile a Node.js project into a single file. Supports TypeScript, binary addons, dynamic requires.
reverse-engineering - List of awesome reverse engineering resources
webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
bytenode - A minimalist bytecode compiler for Node.js
oclif - CLI for generating, building, and releasing oclif CLIs. Built by Salesforce.
parcel - The zero configuration build tool for the web. π¦π
gulp - A toolkit to automate & enhance your workflow
Next.js - The React Framework
deno - A modern runtime for JavaScript and TypeScript.
Rollup - Next-generation ES module bundler