slowpokefs
compiler-benchmark
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slowpokefs | compiler-benchmark | |
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1 | 3 | |
13 | 123 | |
- | - | |
0.0 | 8.5 | |
almost 10 years ago | 22 days ago | |
C | Python | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
slowpokefs
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Crazy fast build times (Or when 10 seconds starts to make you nervous)
One thing I saw was someone logging all system calls their software generated and comparing that between runs. They'd been bitten by some minor library upgrade that had changed directory scanning which caused huge multiples of normal latency which on an SDD wasn't noticeable but on an HDD went from trivial to insane.
That was handy because it didn't actually involve testing on a slow device but mostly showed what we needed to know.
There are tools like https://github.com/schoentoon/slowpokefs which try to make your fast storage act like a HDD which could be better for black-box testing.
compiler-benchmark
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Raw performance of compilers?
One synthetic benchmark I saw recently: https://github.com/nordlow/compiler-benchmark
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Rust's Most Unrecognized Contributor
> The D compiler is roughly as fast as the Go one...
Not according to this benchmark:
https://github.com/nordlow/compiler-benchmark
dmd performed around 1.5x to 4x faster than go.
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Crazy fast build times (Or when 10 seconds starts to make you nervous)
If you want crazy fast build times, then D is your best bet [1]. D's compile times are faster than most other languages (I'm not counting Vox, it's too experimental).
[1] https://github.com/nordlow/compiler-benchmark
What are some alternatives?
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Command-Block-Assembly - Compile high-level code into Minecraft commands
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rust-prehistory - historical archive of rust pre-publication development