slang
Jbuilder
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slang | Jbuilder | |
---|---|---|
4 | - | |
1,662 | 44 | |
9.0% | - | |
9.7 | 0.0 | |
2 days ago | almost 3 years ago | |
C++ | Crystal | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
slang
- Why aren't there constantly more shading languages popping up all the time like other languages?
- Shader-slang/slang: Making it easier to work with shaders
-
"Real" programming languages vs. shading languages
slang, rust-gpu Spark SL are a few I am aware of.
- Taking the Slang Shading Language From Research to Production
Jbuilder
We haven't tracked posts mentioning Jbuilder yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
reshade - A generic post-processing injector for games and video software.
crikey - Data structure view templates for Crystal
easy_localization - Easy and Fast internationalizing your Flutter Apps
Bunny - A simple HTML templating language for Crystal, same syntax as erb
shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.
crustache - {{Mustache}} for Crystal :gem:
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Slang - Slim-inspired templating language for Crystal
xshade - "cross shade" meta shading language and compiler
Water - A library for writing HTML in plain Crystal.
cg2c
Kilt - Generic template interface for Crystal