skyline-rs VS compiler-team

Compare skyline-rs vs compiler-team and see what are their differences.

skyline-rs

A Rust library for modding Nintendo Switch games using Skyline (by ultimate-research)

compiler-team

A home for compiler team planning documents, meeting minutes, and other such things. (by rust-lang)
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skyline-rs compiler-team
1 46
53 383
- 0.5%
4.0 6.7
10 months ago 13 days ago
Rust HTML
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

skyline-rs

Posts with mentions or reviews of skyline-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-08.

compiler-team

Posts with mentions or reviews of compiler-team. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-18.
  • The Rust Calling Convention We Deserve
    3 projects | news.ycombinator.com | 18 Apr 2024
    > Also, why aren't we size-sorting fields already?

    We are for struct/enum fields. https://camlorn.net/posts/April%202017/rust-struct-field-reo...

    There's even an unstable flag to help catch incorrect assumptions about struct layout. https://github.com/rust-lang/compiler-team/issues/457

  • Rust proposal for ABI for higher-level languages
    1 project | news.ycombinator.com | 12 Apr 2024
  • The Linux Kernel Prepares for Rust 1.77 Upgrade
    9 projects | news.ycombinator.com | 18 Feb 2024
    Are you talking about https://github.com/rust-lang/compiler-team/issues/688 ? I think that issue provides a lot of interesting context for this specific improvement.
  • Progress toward a GCC-based Rust compiler
    8 projects | news.ycombinator.com | 18 Dec 2023
    And mips64, which rustc recently dumped support for after their attempt to extort funding/resources from Loongson failed:

    https://github.com/rust-lang/compiler-team/issues/648

    This is the biggest problem with the LLVM mentality: they use architecture support as a means to extract support (i.e. salaried dev positions) from hardware companies.

    GNU may have annoyingly-higher standards for merging changes, but once it's in there and supported they will keep it for the long haul.

  • Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
    13 projects | /r/rust | 6 Dec 2023
    See https://github.com/rust-lang/compiler-team/issues/688
  • Rust: Drop MIPS to Tier 3
    1 project | news.ycombinator.com | 16 Nov 2023
  • There is now a proposal to switch Rustc Nightly to use a parallel frontend
    1 project | /r/rust | 16 Oct 2023
    The work has been going on for some time now and it seems we are quite close to it being enabled as a default for nightly builds, I am super thrilled upwards of 20% faster clean builds and possibly more are on the horizon. Hope everything works out without triggering some unseen ICE. https://github.com/rust-lang/compiler-team/issues/681 Edit: If you want to discuss this feature reach out on Zulip
  • Rust 1.72.0
    7 projects | news.ycombinator.com | 24 Aug 2023
    I'd recommend reading the MCP[1] they linked regarding the decision as well as their target tier policy [2].

    They are dropping tier 1 support for Win 7 and Win 8. That means they are no longer going to guarantee that the project builds on those platforms and passes all tests via CI.

    As long as it is feasible they will probably keep CI runs for those platforms and if interested parties step up and provide sufficient maintenance support, it will remain tier 2. i.e a guarantee that it builds on those platforms via CI but not necessarily that all features are supported and guaranteed via passing tests.

    If interested parties can provide sufficient maintenance that all tests continue passing, it will be tier 1 in all but name. However the rest of the development community won't waste their time with issues like Win 7 and 8's partial support for UTF-8.

    And once CI stops being feasible for the compiler team to host, it'll drop down to tier 3. If there's sufficient interest from the community towards maintaining these targets, in practice you should see comparable support to with tiers 1 or 2 however now any CI will be managed externally by the community and the compiler team will stop worrying about changes that could break compilation on those targets.

    TLDR: They aren't saying "it'll no longer work" but rather "if you want it to stay maintained for these targets, you have to pitch in dev hours to maintain it and eventually support the infrastructure to do this because we don't see a reason to continue doing this". So if you care for these targets, you'll have to contribute to keep it maintained.

    [1]: https://github.com/rust-lang/compiler-team/issues/651

  • Experimental feature gate for `extern "crabi"` ABI
    1 project | /r/ProgrammingLanguages | 10 May 2023
  • Prerequisites for a Windows XP 3D game engine
    2 projects | /r/rust_gamedev | 19 Apr 2023
    (The already broken) XP support was removed almost 3 years ago: https://github.com/rust-lang/compiler-team/issues/378

What are some alternatives?

When comparing skyline-rs and compiler-team you can also consider the following projects:

libvfio-user - framework for emulating devices in userspace

llvm-mos - Port of LLVM to the MOS 6502 and related processors

cargo-show-asm - cargo subcommand showing the assembly, LLVM-IR and MIR generated for Rust code

namespacing-rfc - RFC for Packages as Optional Namespaces

ua-parser-js - UAParser.js - The Essential Tool for User-Agent Detection in JavaScript & Web Development.

libgccjit-patches - Patches awaiting review for libgccjit

qrintf - sprintf accelerator for GCC and Clang

rustc_codegen_gcc - libgccjit AOT codegen for rustc

rust-delegate - Rust method delegation with less boilerplate

rustc_codegen_gcc - libgccjit AOT codegen for rustc

specification - Ferrocene Language Specification

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