Skia VS MetalNanoVG

Compare Skia vs MetalNanoVG and see what are their differences.

Skia

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. (by google)
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Skia MetalNanoVG
14 1
5,916 163
3.7% 0.6%
0.0 1.6
7 days ago 8 months ago
C++ C
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Skia

Posts with mentions or reviews of Skia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-20.

MetalNanoVG

Posts with mentions or reviews of MetalNanoVG. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-09.
  • [ANN] Monomer, a GUI library for Haskell
    11 projects | reddit.com/r/haskell | 9 Aug 2021
    It's not ideal, but the feature set used by Monomer has been stable for quite a while. It's also a kind of small library, which makes porting it to other backends feasible (a version for Metal, which I have not tested, can be found here)

What are some alternatives?

When comparing Skia and MetalNanoVG you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

OpenSceneGraph - OpenSceneGraph git repository

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

ImGui.NET - An ImGui wrapper for .NET.

paper.js - The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

urho3d - Cross-platform 2D and 3D game engine