Slint
relm
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Slint | relm | |
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60 | 23 | |
3,094 | 2,395 | |
- | - | |
9.9 | 3.1 | |
about 2 years ago | 1 day ago | |
Rust, C++, JavaScript | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Slint
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Slint VS slint - a user suggested alternative
2 projects | 17 Oct 2023
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Will Qt support the Rust language by default? (just curiosity)
As an anecdote, the three top contributors to sixtyfps are ex-Qt people. I think it is not anecdotal that there is at least some degree of overlap and competition between Rust and C++, and that this is a market that surely The Qt Company is watching.
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BeeWare – write Python, run as native everywhere
SixtyFPS (https://sixtyfps.io/) is in progress for Rust, but it is still early days. It also does not technically use a native toolkit (it uses Qt), but I believe that might be on roadmap. For traditional GUI apps, I think the lack of a table or tree widget is the most limiting for the time being. They have stated they intend to remedy that.
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What are the best GUI libraries for a potentially “serious”/large project?
The most promising GUI hasn't been posted here, SixtyFPS. It's in it's early stages and not FOSS, but it's built by some ex-QT cats and has a lot of potential.
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Is there a reliable and documented GUI library out there?
People have been recommending https://sixtyfps.io/ to me.
- Images in sixtyfps
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Is it worth writing a GUI toolkit in Rust?
There is already a project to make a Qt like GUI toolkit in Rust: https://sixtyfps.io/ It is really similar to Qt https://sixtyfps.io/releases/0.1.5/docs/rust/sixtyfps/index.html
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Tauri – Electron alternative written in Rust
People are doing that too. https://sixtyfps.io/ is basically a Qt clone in Rust, actually developed by previous Qt developers.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
spdlog, a pretty useful and more and more commonly used logging library for C++.\ SixtyFPS, an emerging GUI library for Rust, but you can use it in multiple languages. It uses OpenGL or Qt currently as backend (well, it's a new library and they wanted two from the get-go to make sure their abstractions are done right/well enough). They started a company this year for it too.
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Why I choose Electron even when I wanted to use QT
Just so some are not aware, there's a new project called sixtyfps by some people who were in the Qt world for long. I didn't take a deep dive into it but it looks promising.
relm
- [Rust] Pouvez-vous faire une bonne interface graphique dans Rust?
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Rust GUI framework
There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
- Relm – idiomatic, GTK-based GUI library for Rust
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What are the pros/cons of the best GUI options for a cross platform app in Rust?
Currently, I have narrowed potential libraries to: 1. Flutter 2. FLTK 3. Relm (GTK) 4. iced 5. Slint 6. Imgui, Imgui-rs 7. and gtk-rs
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Hey Rustaceans! Got a question? Ask here (4/2023)!
Relm (GTK)
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is makeing Vulkan guis worth it?
Relm, Slint (formerly SixtyFPS), Druid and Iced are all very promising idiomatic GUI toolkits with a great deal of community activity around them, and all of those perform substantially better in the accessibility department than ImGui and egui, to my knowledge. areweguiyet.com can give you some more pointers as well.
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The state of Rust GUI libraries
To use relm, you need to add the gtk and relm libraries to your project's dependencies in your Cargo.toml file. You’ll also need to have the gtk library installed.
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A declarative desktop UI framework for Rust built on GTK and GTK-rs
No , not really a lot of the time people are trying to tackle problems that have taken years to solve in other languages which isn’t easy and is why you see stuff abandoned. This project is also pretty similar to [relm](https://github.com/antoyo/relm) which is an active project.
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egui or iced or druid?
The [older gtk3 version of relm](https://github.com/antoyo/relm) has 2.1k stars. Relm4 is uses gtk4 which is newer.
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Any good resources for using Rust with GTK4 and Libadwaita?
Relm (supposedly more idiomatic)
What are some alternatives?
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
iced - A cross-platform GUI library for Rust, inspired by Elm
Azul - Desktop GUI Framework
DearPyGui - Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
libui-rs - Rust bindings to the minimalist, native, cross-platform UI toolkit `libui`
druid - A data-first Rust-native UI design toolkit.
wxRust - A Rust binding of the wxWidgets cross platform toolkit.
gtk4-rs - Rust bindings of GTK 4
Relm4 - An idiomatic GUI library inspired by Elm and based on gtk4-rs [Moved to: https://github.com/Relm4/Relm4]