simulator
VoiceChatManager
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simulator | VoiceChatManager | |
---|---|---|
4 | 1 | |
2,196 | 12 | |
0.8% | - | |
0.0 | 0.0 | |
about 1 year ago | over 1 year ago | |
C# | C# | |
GNU General Public License v3.0 or later | MIT License |
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simulator
- LG will no longer support LGSVL Simulator -- will not open source WISE web Interface
- LG Ends Support for Lgsvl Simulator
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Is it possible to train a self driving car on google colab?
I've been trying for a while now and I started thinking it may not be possible. If anyone has managed to train a self-driving car simulator using openai gym on google colab(preferably), or on any remote server (AWS, GCP, ...) please let me know. So far, I tried carla, airsim, svl, deepdrive and they are all equally useless unless run locally with a gui. I'd really appreciate if someone suggests some way that actually can make it possible.
- *Bonk Bonk*
VoiceChatManager
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Is there any plugin that allows custom spawn music?
https://github.com/iopietro/VoiceChatManager/ not sure if it's updated to beta yet.
What are some alternatives?
carla - Open-source simulator for autonomous driving research.
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
deepdrive - Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving
InjectFix - InjectFix is a hot-fix solution library for Unity
MissionPlanner - Mission Planner Ground Control Station for ArduPilot (c# .net)
Dissonance - Unity Voice Chat Asset
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
lively - Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
UniTask - Provides an efficient allocation free async/await integration for Unity.