simulator
InjectFix
Our great sponsors
simulator | InjectFix | |
---|---|---|
4 | 2 | |
2,196 | 1,931 | |
0.8% | 0.7% | |
0.0 | 0.0 | |
about 1 year ago | 6 months ago | |
C# | C# | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
simulator
- LG will no longer support LGSVL Simulator -- will not open source WISE web Interface
- LG Ends Support for Lgsvl Simulator
-
Is it possible to train a self driving car on google colab?
I've been trying for a while now and I started thinking it may not be possible. If anyone has managed to train a self-driving car simulator using openai gym on google colab(preferably), or on any remote server (AWS, GCP, ...) please let me know. So far, I tried carla, airsim, svl, deepdrive and they are all equally useless unless run locally with a gui. I'd really appreciate if someone suggests some way that actually can make it possible.
- *Bonk Bonk*
InjectFix
-
What does this mean?
injectfix seems to be a bug fixing solution used by devs for unity (game engine used by genshin). [check this github repo for reference]
-
Can't create build of my Unity project. Everything plays fine in the editor, but when I try and build for PC I get these errors.
Repo: https://github.com/Tencent/InjectFix
What are some alternatives?
carla - Open-source simulator for autonomous driving research.
UniTask - Provides an efficient allocation free async/await integration for Unity.
deepdrive - Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
MissionPlanner - Mission Planner Ground Control Station for ArduPilot (c# .net)
JSPatch - JSPatch bridge Objective-C and Javascript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. JSPatch is generally used to hotfix iOS App.
AirSim - Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
unity-guid-regenerator - :id: GUID regenerator for Unity assets
VoiceChatManager - An SCP: SL plugin which allows to record players' voice chat and play custom audios globally or in the proximity of a specific position or player.
ai2thor - An open-source platform for Visual AI.
vektor-voxels - A work-in-progress cubic voxel framework for the Unity game engine.