SBE VS NBTx

Compare SBE vs NBTx and see what are their differences.

SBE

Simple Binary Encoding (SBE) - High Performance Message Codec (by real-logic)

NBTx

Original NBTx file parser and manipulator library. (by 999pingGG)
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SBE NBTx
7 1
3,021 0
1.1% -
8.5 0.0
10 days ago about 1 year ago
Java C
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SBE

Posts with mentions or reviews of SBE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-03.

NBTx

Posts with mentions or reviews of NBTx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-16.
  • I made an NBT-based data format, but a little more general purpose
    5 projects | /r/gamedev | 16 Jun 2021
    Because for my upcoming Minecraft clone written in C (yes, yet another Minecraft clone) I needed a binary format just like Notch's NBT, but it's very Java-oriented… Big endian only, and lacks unsigned types. So I decided to make my own format fixing that, based on NBT, and called it NBTx because it sounds cool. It's like .doc when it became .docx. My library is a fork of the cNBT library on GitHub. It's beer-ware licensed so feel free to use it in your own projects! Or better yet, contribute to improve it because currently, it is just a largely-untested adaptation of cNBT (although it is not very complex, most likely it works just fine), and seems like it needs an API to make an nbt tree from scratch. Maybe someone can make C# bindings so it can be used in Unity and reach more devs? (I stopped using Unity some time ago.) The specification is in the NBTx.txt file in the repository. Let me know what you think!

What are some alternatives?

When comparing SBE and NBTx you can also consider the following projects:

Protobuf - Protocol Buffers - Google's data interchange format

FlatBuffers - FlatBuffers: Memory Efficient Serialization Library

Apache Avro - Apache Avro is a data serialization system.

MessagePack - MessagePack implementation for C and C++ / msgpack.org[C/C++]

Boost.Serialization - Boost.org serialization module

Cap'n Proto - Cap'n Proto serialization/RPC system - core tools and C++ library

Apache Thrift - Apache Thrift

Persistent Collection - A Persistent Java Collections Library

cereal - A C++11 library for serialization

MessagePack - MessagePack serializer implementation for Java / msgpack.org[Java]

Nameof C++ - Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum