simdjson
RapidJSON
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simdjson | RapidJSON | |
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65 | 15 | |
18,362 | 13,842 | |
1.2% | 0.8% | |
9.2 | 6.1 | |
15 days ago | 10 days ago | |
C++ | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
simdjson
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Tips on adding JSON output to your command line utility. (2021)
It's also supported by simdjson [0] (which has a lot of language bindings [1]):
> Multithreaded processing of gigantic Newline-Delimited JSON (ndjson) and related formats at 3.5 GB/s
[0] https://simdjson.org/
[0] https://github.com/simdjson/simdjson?tab=readme-ov-file#bind...
- 1BRC Merykitty's Magic SWAR: 8 Lines of Code Explained in 3k Words
- Training great LLMs from ground zero in the wilderness as a startup
- simdjson: Parsing Gigabytes of JSON per Second
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Use any web browser as GUI, with Zig in the back end and HTML5 in the front end
String parsing is negligible compared to the speed of the DOM which is glacially slow: https://news.ycombinator.com/item?id=38835920
Come on, people, make an effort to learn how insanely fast computers are, and how insanely inefficient our software is.
String parsing can be done at gigabytes per second: https://github.com/simdjson/simdjson If you think that is the slowest operation in the browser, please find some resources that talk about what is actually happening in the browser?
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Cray-1 performance vs. modern CPUs
Thanks for all the detailed information! That answers a bunch of my questions and the implementation of strlen is nice.
The instruction I was thinking of is pshufb. An example ‘weird’ use can be found for detecting white space in simdjson: https://github.com/simdjson/simdjson/blob/24b44309fb52c3e2c5...
This works as follows:
1. Observe that each ascii whitespace character ends with a different nibble.
2. Make some vector of 16 bytes which has the white space character whose final nibble is the index of the byte, or some other character with a different final nibble from the byte (eg first element is space =0x20, next could be eg 0xff but not 0xf1 as that ends in the same nibble as index)
3. For each block where you want to find white space, compute pcmpeqb(pshufb(whitespace, input), input). The rules of pshufb mean (a) non-ascii (ie bit 7 set) characters go to 0 so will compare false, (b) other characters are replaced with an element of whitespace according to their last nibble so will compare equal only if they are that whitespace character.
I’m not sure how easy it would be to do such tricks with vgather.vv. In particular, the length of the input doesn’t matter (could be longer) but the length of white space must be 16 bytes. I’m not sure how the whole vlen stuff interacts with tricks like this where you (a) require certain fixed lengths and (b) may have different lengths for tables and input vectors. (and indeed there might just be better ways, eg you could imagine an operation with a 256-bit register where you permute some vector of bytes by sign-extending the nth bit of the 256-bit register into the result where the input byte is n).
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Codebases to read
Additionally, if you like low level stuff, check out libfmt (https://github.com/fmtlib/fmt) - not a big project, not difficult to understand. Or something like simdjson (https://github.com/simdjson/simdjson).
- Simdjson: Parsing Gigabytes of JSON per Second
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Building a high performance JSON parser
Everything you said is totally reasonable. I'm a big fan of napkin math and theoretical upper bounds on performance.
simdjson (https://github.com/simdjson/simdjson) claims to fully parse JSON on the order of 3 GB/sec. Which is faster than OP's Go whitespace parsing! These tests are running on different hardware so it's not apples-to-apples.
The phrase "cannot go faster than this" is just begging for a "well ackshully". Which I hate to do. But the fact that there is an existence proof of Problem A running faster in C++ SIMD than OP's Probably B scalar Go is quite interesting and worth calling out imho. But I admit it doesn't change the rest of the post.
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New package : lspce - a simple LSP Client for Emacs
I have same question as /u/JDRiverRun : how do you deal with JSON, do you parse json on Rust side or on Emacs side. I see that you are requiring json.el in your lspce.el, but I haven't looked through entire file carefully. If you parse on Rust side, do you use simdjson (there are at least two Rust bindings to it)? If yes, what are your impressions, experiences compared to more "standard" json library?
RapidJSON
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Has anyone embedded a web-UI into a C++ project?
Here's what I did: - I bought a theme that I liked, and used mstch as template engine (matched the theme's template format) - Imported rapidjson for parsing JSON, and used mstch for generating JSON (the JSON I generate is simple enough that I can do this) - Wrote an HTTP handler class for each page that handles the GET and POST requests, generating HTML or JSON depending on the request
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Is there a good cross-platform (Windows / Linux) C or C++ library for file I/O?
And documentation in most cases is more user-friendly if you will use something like MkDocs(based on Markdown), example http://rapidjson.org/
- What is the best way to store multiple objects of a class as data in C++?
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How to deserialise json into a C++ struct?
Use RapidJSON https://rapidjson.org/
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DAW JSON Link v3, a JSON serialization/deserialization library, is released
It seems not super widely used compared to other famous libraries like RapidJSON, nlohmann-json, or simdjson. But it seems the author is very active in developing this project which can mitigate this "lack of community" issue.
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Is cpp a good language for reading and writing large quantities of JSON files as quickly as possible?
have a look at rapidjson for a a nice simple json framework https://rapidjson.org/ I use it and it's quite fast and as good as anything I used in python.
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What JSON library do you suggest?
So I just cloned https://github.com/Tencent/rapidjson to see what is the current status. At compile time they check if the C++ compiler supports the "noexcept" keyword, and if so they define RAPIDJSON_NOEXCEPT to be "noexcept". Throughout the implementation, RAPIDJSON_NOEXCEPT is added to quite a few function declarations (about a hundred of them).
- Storing data to be used in simulations.
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How and where I can learn about Web sockets, APIs, Wrappers to connect with my C++ code?
RapidJSON is also excellent, like fantastic when performance matters. Not sure there's a much faster JSON implementation anywhere, and I've written my own SAX-style parser as a fun, hobby project for C++.
- Can anyone point me to an open-source project that correctly uses allocators?
What are some alternatives?
jsoniter - jsoniter (json-iterator) is fast and flexible JSON parser available in Java and Go
JsonCpp - A C++ library for interacting with JSON.
json - JSON for Modern C++
json-schema-validator - JSON schema validator for JSON for Modern C++
cJSON - Ultralightweight JSON parser in ANSI C
Boost.PropertyTree - Boost.org property_tree module
json - A C++11 library for parsing and serializing JSON to and from a DOM container in memory.
Jansson - C library for encoding, decoding and manipulating JSON data
sonic - A blazingly fast JSON serializing & deserializing library
ujson