selective VS schedule

Compare selective vs schedule and see what are their differences.

selective

Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically (by snowleopard)

schedule

Schedule sub-computations to run later, in a pure way (by infinity0)
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selective schedule
1 -
200 4
- -
4.4 0.0
12 days ago over 3 years ago
TeX Haskell
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

selective

Posts with mentions or reviews of selective. We have used some of these posts to build our list of alternatives and similar projects.

schedule

Posts with mentions or reviews of schedule. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning schedule yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing selective and schedule you can also consider the following projects:

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)

freer-simple - A friendly effect system for Haskell

apecs - a fast, extensible, type driven Haskell ECS framework for games

free - free monads

funflow - Functional workflows

atl - Arrow Transformer Library

recursion-schemes - Generalized bananas, lenses and barbed wire

distributed-closure - Serializable closures for distributed programming.

auto - Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto

machinecell - Arrow based stream transducer

mmorph - Monad morphisms