sdl2
Haskell bindings to the SDL2 library (by haskell-game)
barcodes-code128
A Haskell library for generating Code 128 barcodes (by david-christiansen)

Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
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sdl2 | barcodes-code128 | |
---|---|---|
3 | - | |
363 | 3 | |
0.0% | - | |
3.4 | 0.0 | |
4 months ago | over 8 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sdl2
Posts with mentions or reviews of sdl2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-24.
-
installing SDL2 bindings fails on __stack_chk_fail and __stack_chk_guard when building, any ideas?
This is a known issue. Someone in the thread reports that downgrading the associated SDL version worked for them.
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"Unknown GLUT entry glutInit" -- Failing to get Gloss working on Windows
For example, I've been wrestling for a few hours with getting SDL2 set up and was halfway through writing another post here when I discovered that my issue appears generic to the OS, and has already been solved in this lonely little Github issue.
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Using Switch joy cons in glossy apecs game
Hmm you'd probably need to dig into the source to figure out what's going on. The SDL2 GameController API (bindings) works with joy cons, as an alternative.
barcodes-code128
Posts with mentions or reviews of barcodes-code128.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning barcodes-code128 yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing sdl2 and barcodes-code128 you can also consider the following projects:
sdl2-cairo - Haskell library providing functions to use Cairo to draw on SDL textures and containing a Processing-style convenience drawing API.
imagemagick - haskell imagemagick bindings
vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.
hslogger - Logging framework for Haskell
Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)
graphics-drawingcombinators - Combinators for drawing 2D shapes and images in Haskell (using OpenGL)

Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
www.nutrient.io
featured