sdftoolbox
IsoMesh
sdftoolbox | IsoMesh | |
---|---|---|
2 | 3 | |
48 | 268 | |
- | - | |
5.8 | 0.0 | |
over 1 year ago | over 1 year ago | |
Python | C# | |
MIT License | MIT License |
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sdftoolbox
IsoMesh
-
Since Unity doesn’t have a true custom collider system, I came up with a crazy solution for physics in my procedural mesh system!
If you’re interested, this is all available on GitHub, along with a lot more information, and the above gif is available in a sample scene.
- I've been experimenting with SDFs and voxels in a Unity project for the last couple weeks. I decided to share the repo along with a little writeup.
What are some alternatives?
fastNaiveSurfaceNets - Fast implementation of Naive SurfaceNets in Unity
unity-sdf-generator - A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
Marching-Cubes-Terrain - Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
MarchingCubes.jl - Efficient Implementation of Marching Cubes' Cases with Topological Guarantees
voxul - voxul is a voxel framework and voxel mesh editing tool for Unity.
dicom2stl - Python script to extract a STL surface from a DICOM image series.
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
core - It is an open source voxel algorithms implementation for Unity Engine
isosurfaces - Construct isolines/isosurfaces of a 2D/3D scalar field defined by a function.