sciter-js-sdk
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maplibre-gl-js
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sciter-js-sdk | maplibre-gl-js | |
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43 | 55 | |
1,632 | 5,607 | |
- | 4.3% | |
9.3 | 9.9 | |
almost 2 years ago | 1 day ago | |
Pawn | TypeScript | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sciter-js-sdk
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GameScripter.JS β write games in JS, compile to tiny executable
How tiny is the output? What is the API? (I couldn't find any documentation. I thought maybe it's in the Help menu in the app itself but all I found was this https://i.imgur.com/6puOMIe.png - On that note, what level of JS is supported? As far as I can tell it uses this https://github.com/c-smile/sciter-js-sdk which is based on Fabrice Bellard's QuickJS ) Is there sound?
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Ultralight VS sciter-js-sdk - a user suggested alternative
2 projects | 4 Apr 2022
- Ask HN: Why aren't there any real alternatives to Electron?
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Zig Build System Internals
Having normal procedural language for build automation is of course useful. That's for those 10% of cases when "standard" build DSL (make,CMake,etc.) simply do not have facilities.
But the rest of 90% tasks should have compact (easily readable) definitions.
I personally found that Premake5 has quite good balance for these tasks.
Premake files are plain .lua files and due to Lua syntax they are easily readable. And if needed you can call from them procedures defined in again Lua.
So typical project (multiplatform) definition looks pretty readable, for example one project from Sciter SDK:
https://github.com/c-smile/sciter-js-sdk/blob/main/premake5....
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Alternatives for realtime offline-first JavaScript applications
More details.
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App Localization in Flutter
That's why in Sciter I've extended JSX with translation meta instruction @:
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Tauri β Electron alternative written in Rust
Note Tauri is full fledged Client/Server with WebView (client) is running in separate process with RPC between UI process and Rust code (Server).
For the comparison:
Standalone Sciter (scapp.exe, https://github.com/c-smile/sciter-js-sdk/tree/main/bin) takes ~8 MB of RAM (with minimal Cairo and GDI backends).
That's 20 times less than even Tauri.
WebView based solutions are not suitable for applets - small portable desktop applications.
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Dioxus v0.1 - a new Rust GUI toolkit for Web, Desktop, Mobile, SSR, TUI that emphasizes developer experience [WebView-based rendering]
scapp.exe ( Standalone sciter engine ) takes 45 Mb showing its default "about" document.
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Sciter, the 5 MB Electron alternative, has switched to JavaScript
Check this example of native object: https://github.com/c-smile/sciter-js-sdk/blob/main/demos/int...
So you really don't need V8 JIT infrastructure to achieve max performance - just add native objects when needed.
maplibre-gl-js
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Protomaps β A free and open source map of the world
(.shp .gpkg ...) | ogr2ogr -> .geojson | tippecanoe -> .pmtiles
for OpenStreetMap data there's planetiler[4], and and openmaptiles[5] styles that work with Maplibre
with those combinations you've got a great start to something you can host for pennies on AWS S3+CloudFront or Cloudflare R2, with an open source data pipeline
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Building a Map Application with MapLibre GL JS and Svelte
MapLibre GL JS v3.3.1
- The OpenTF Manifesto
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Use 3D map library with API key function of Amazon Location Service
When using the Amazon Location Service, I recommend MapLibre GL JS, which I introduced in my previous article, "Amazon Location Service and AWS Amplify to Use Various Map Library," but you can also use any map library you like, including iTowns this time. I hope you will choose the map library of your choice, including iTowns!
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Using Lidar to map tree shadows
Your browser has a very powerful image decoder built into it, offloading the PNG decoding into Javascript is very resource hungry.
Using maplibre (or any map viewer) you can load blobs of image data out of a tiff and use `Image` or `Canvas` to render the data onto a map.
Its even easier if the tiffs are already Cloud optimized as they perfectly align to a 1-to-1 map tile and they don't need to be rescaled, you can then just render the images onto the map. eg here is a viewer that loads webps out of a 15GB tiff and uses Canvas to render them onto a map [1]
Unless you are trying to layer all your maps together, you also could stop reprojecting them into webmercator, or if your goal is to layer them, then storing them in webmercator would save a ton of user's compute time.
There are a bunch of us that talk web maping and imagery in the #maplibre and #imagery slack channels in OSMUS's slack [2]
[1] https://blayne.chard.com/cogeotiff-web/index.html?view=cog&i...
[2] https://github.com/maplibre/maplibre-gl-js#getting-involved
- Apache Baremaps: online maps toolkit
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[OC] A new map of GitHub made from 350M stars, shows 460,000 projects
The map is rendered by https://maplibre.org/, you can see how it is used here https://github.com/anvaka/map-of-github
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[OC] I made a map of GitHub. It lets you find related projects with ease
Kudos to https://maplibre.org/ - amazing library
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Mapping LA's Soft-Story Building Earthquake Retrofit Program [OC]
Maplibre - https://maplibre.org/
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Geocode with OpenCage and MapLibre
OpenCage is an API Provider offering two services a geocoding service and a geosearch service MapLibre is an Open-source mapping libraries for web and mobile app developers.
What are some alternatives?
Leaflet - π JavaScript library for mobile-friendly interactive maps πΊπ¦
mapbox-gl-js - Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
OpenLayers3 - OpenLayers
leaflet-geoman - ππΊοΈ The most powerful leaflet plugin for drawing and editing geometry layers
folium - Python Data. Leaflet.js Maps.
ol-mapbox-style - Use Mapbox Style objects with OpenLayers
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
h3 - Hexagonal hierarchical geospatial indexing system
Cesium - An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
chromium - The official GitHub mirror of the Chromium source
vue-native-core - Vue Native is a framework to build cross platform native mobile apps using JavaScript
react-native-web - Cross-platform React UI packages