quicksilver VS pixel_engine

Compare quicksilver vs pixel_engine and see what are their differences.

quicksilver

A simple framework for 2D games on desktop and web (by ryanisaacg)

pixel_engine

A reproduction of the oldPixelGameEngine(by OneLoneCoder) written in rust (by Maix0)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
quicksilver pixel_engine
4 4
782 30
- -
0.0 0.0
over 1 year ago about 1 year ago
Rust Rust
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

quicksilver

Posts with mentions or reviews of quicksilver. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-02.

pixel_engine

Posts with mentions or reviews of pixel_engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-02.
  • Rust alternative for PyGame ?
    10 projects | /r/rust | 2 Jan 2022
    I have made my 2d own game engine name pixel_engine. It is very basic but simple to use. I am currently making change to properly support keyboard layouts. I recently made it work with wasm (only problem is that the keyboard is locked to qwerty for now
  • Usefulness of multiple graphics backend
    3 projects | /r/rust_gamedev | 23 Dec 2021
    This is my repo (readme is outdated but I will update it soon)

What are some alternatives?

When comparing quicksilver and pixel_engine you can also consider the following projects:

photon - ⚡ Rust/WebAssembly image processing library

macroquad - Cross-platform game engine in Rust.

ggez - Rust library to create a Good Game Easily

eat-apples-quick

good-web-game - An alternative ggez implementation on top of miniquad.

bevy - A refreshingly simple data-driven game engine built in Rust

arewegameyet - The repository for https://arewegameyet.rs

miniquad - Cross platform rendering in Rust

rust-graphics-crates

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

gdnative - Rust bindings for Godot 3