quicksilver
A simple framework for 2D games on desktop and web (by ryanisaacg)
paddle
Game engine for 2D browser games written in Rust + HTML + CSS (by jakmeier)
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quicksilver | paddle | |
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4 | 1 | |
782 | 1 | |
- | - | |
0.0 | 6.7 | |
over 1 year ago | 5 months ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quicksilver
Posts with mentions or reviews of quicksilver.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-02.
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Rust alternative for PyGame ?
Another simple 2d framework that targeted wasm and desktop was https://github.com/ryanisaacg/quicksilver but unfortunately it was abandoned :( and never had android support.
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I want to learn Rust by creating game running in the web browser. Which SDK do you recommend?
quicksilver, though not really being developed anymore is still pretty good.
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Paddlers (Rust Browser Game) 0.2.1 Feature Overview
Thanks! I'm currently not using an engine, it's all done "from scratch". None of the available engines quite had the WASM support I wanted. I started with Quicksilver but it was not flexible enough and it is no longer actively developed.
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Good basic rendering & input library
quicksilver is a simple framework you can use. Sadly the main developer stopped working on it (PR's are still accepted though) but it is still pretty solid. It also has WASM as first class support and thus makes sure that its api is a good fit for the limitations that browsers put on code. (So, loading assets is async, your main loop is done using async, etc).
paddle
Posts with mentions or reviews of paddle.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-03-07.
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Paddlers (Rust Browser Game) 0.2.1 Feature Overview
But I am preparing to release a framework/engine that encapsulates some code from Paddlers and makes it available for others to use. I call it Paddle and the github repo is already there. But I'm not comfortable calling it anything, yet. In it's current state, I would not recommend using it for other projects.
What are some alternatives?
When comparing quicksilver and paddle you can also consider the following projects:
photon - ⚡ Rust/WebAssembly image processing library
macroquad - Cross-platform game engine in Rust.
ggez - Rust library to create a Good Game Easily
eat-apples-quick
bevy - A refreshingly simple data-driven game engine built in Rust
good-web-game - An alternative ggez implementation on top of miniquad.
arewegameyet - The repository for https://arewegameyet.rs
rust-graphics-crates
miniquad - Cross platform rendering in Rust
pixel_engine - A reproduction of the oldPixelGameEngine(by OneLoneCoder) written in rust
gdnative - Rust bindings for Godot 3
2D-Ambient-Occlusion - This repository contains a C# class that is capable of taking a 2D image and generating a shadow on the surface behind it, and shadows itself.