rusty-shooter
[suspended] 3d shooter written in Rust using rg3d (by mrDIMAS)
bevy-cheatbook
Unofficial Reference Book for the Bevy Game Engine (by bevy-cheatbook)
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rusty-shooter | bevy-cheatbook | |
---|---|---|
2 | 3 | |
278 | 1,159 | |
- | 4.2% | |
0.0 | 7.4 | |
8 months ago | 15 days ago | |
Rust | Rust | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rusty-shooter
Posts with mentions or reviews of rusty-shooter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-21.
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RG3D (Rust game engine) feature highlights
Thanks! I do have two pretty big games written with the engine - https://github.com/mrDIMAS/StationIapetus and https://github.com/mrDIMAS/rusty-shooter . I've started writing them because it is impossible to get right feature set, without a game that uses it.
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Bevy 0.5
Yeah it did. Commits in the rg3d repo go back to like 2019, and they always had this as a demo for it before they started working on the third-person game.
bevy-cheatbook
Posts with mentions or reviews of bevy-cheatbook.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-02.
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Survey: How have shader compilation messages been for you?
The biggest source of wasted time for me was finding out that my shaders which were working on native didn’t work on webgl. For one of the more perplexing error messages, I opened this issue in the cheatbook a while ago.
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Bevy 0.5
wasm mostly works :) There's a nice PR open on the cheatbook that documents the process quite well that you can work off of.
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Orthographic projection with top left origin
Great! Are you okay if I submit this to the Unofficial Bevy Cheatbook? This question comes up pretty frequently and this is a great little snippet.
What are some alternatives?
When comparing rusty-shooter and bevy-cheatbook you can also consider the following projects:
awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community
wgpu-rs - Rust bindings to wgpu native library
arewegameyet - The repository for https://arewegameyet.rs
StationIapetus - 3rd person shooter in the very early development phase
bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine
rust-analyzer - A Rust compiler front-end for IDEs
bevy - A refreshingly simple data-driven game engine built in Rust
rust-analyzer - A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer]
gdnative - Rust bindings for Godot 3