rustris
nannou
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rustris | nannou | |
---|---|---|
5 | 66 | |
17 | 5,759 | |
- | 1.8% | |
0.0 | 7.6 | |
about 3 years ago | 8 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rustris
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Linus Torvalds: Rust will go into Linux 6.1
https://github.com/bwcpub/rustris for the code and etc
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New to Game Dev
When I did Tetris in Rust, I used Piston - specifically the piston_window convenience functions. I was looking for something that was 2D only, and very simple.
- Why I still like C and strongly dislike C++
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How to get started?
When I did Tetris in Rust for fun, I went for a minimalist graphics library that would do just what I needed and nothing more. In my case, that pretty much meant just drawing squares. (Technically, rectangles. Since the "well" playfield is a rectangle. As is the grey background that "clears" the screen between frames.)
nannou
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VVVV – A Hybrid Visual/Textual Development Environment
I heard about vvvv in my first year of studying in this industry. And kyma for sound design.
But I later discovered that the more mainstream ones are puredata and its commercial version max/msp. for sound design I also use: supercollider and csound.
After some years, I felt that I still preferred text-based interaction while I need some even simpler live coding or prototyping tool. so I made glicol.
for visuals, I would recommend:
and
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Hey Rustaceans! Got a question? Ask here (23/2023)!
Assuming you’re talking about https://nannou.cc they advertise a slack, a matrix, and a github org.
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Looking for lib recommendations for developing ui tool
Never used this, no idea If it's what you want, but maybe https://nannou.cc/?
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A simple 2d graphic library
https://nannou.cc/ may be worth checking out.
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Nannou – An open-source creative-coding framework for Rust
"creative coding" usually refers to a framework where a developer/artist can code up nice things quickly
for example https://github.com/nannou-org/nannou/blob/master/examples/dr...
I would suggest checking their github repo[1] and seeing the examples from the book “nature of code” they are astonishing with a shitload of them ! Same with “generative design”
[1] https://github.com/nannou-org/nannou/tree/master/nature_of_c...
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[Media] Genetic algorithm simulation - Smart rockets (code link in comments)
I've exported individual frames using this mechanism, I've never tried gif encoding before but seems like there's support for it,
- Astro / Vite and Nannou (Rust). WebGPU goodness for creative coding
What are some alternatives?
rust-skia - Rust Bindings for the Skia Graphics Library
macroquad - Cross-platform game engine in Rust.
racket - The Racket repository
wgpu - Cross-platform, safe, pure-rust graphics api.
simple-game - A personal collection of windowing/graphics/game code to get started quickly on games and graphical applications
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
AutoLyrixAlign - Pre-trained model and script to automatically align lyrics to polyphonic audio
Fyrox - 3D and 2D game engine written in Rust
sokol - minimal cross-platform standalone C headers
tune - Make xenharmonic music and create synthesizer tuning files for microtonal scales.
rust-hot-reloading - A minimal example of hot-reloading of libraries in Rust