rusterizer VS tinyrenderer

Compare rusterizer vs tinyrenderer and see what are their differences.

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rusterizer tinyrenderer
3 61
44 19,305
- -
0.0 0.0
over 2 years ago 6 months ago
Rust C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rusterizer

Posts with mentions or reviews of rusterizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-30.
  • Simple 3D renderer written in Rust
    2 projects | /r/rust_gamedev | 30 Oct 2021
    I've written a simple 3D renderer entirely in Rust from scratch. You can try in an online sandbox here https://dzharvis.github.io/rusterizer/ The renderer was implemented by following these lessons I did not look at the original C++ code, so my code contains hacks or magic numbers in some places :) Anyway, I hope that this can be useful for somebody.
    2 projects | /r/rust | 30 Oct 2021

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing rusterizer and tinyrenderer you can also consider the following projects:

PortableGL - An implementation of OpenGL 3.x-ish in clean C

sokol - minimal cross-platform standalone C headers

meshweaver - 3D rendering engine in Rust and WebGPU

raylib - A simple and easy-to-use library to enjoy videogames programming

shame - A shader EDSL for writing render and compute pipelines in rust

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

tinyraytracer_rs - tinyraytracer implementation using Rust

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

octo-terra - 3d software render engine written in rust, using both real-time raster and ray tracing. Made for self learning purposes.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.