rustc_codegen_cranelift VS Fable: F# |> BABEL

Compare rustc_codegen_cranelift vs Fable: F# |> BABEL and see what are their differences.

Fable: F# |> BABEL

F# to JavaScript, TypeScript, Python, Rust and Dart Compiler (by fable-compiler)
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rustc_codegen_cranelift Fable: F# |> BABEL
44 60
1,438 2,813
5.5% 0.7%
9.7 9.8
2 days ago 5 days ago
Rust F#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rustc_codegen_cranelift

Posts with mentions or reviews of rustc_codegen_cranelift. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-18.

Fable: F# |> BABEL

Posts with mentions or reviews of Fable: F# |> BABEL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-06.
  • Dada, an Experiement by the Creators of Rust
    9 projects | news.ycombinator.com | 6 Mar 2024
    This conversation could be referring to https://fable.io/

    Other than that, the question is indeed strange and I agree with your statements.

  • Exploring a foreign F# codebase
    4 projects | dev.to | 24 Feb 2024
    NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
  • Revisiting WASM for F#
    3 projects | dev.to | 16 Dec 2023
    I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
  • A new F# compiler feature: graph-based type-checking
    9 projects | news.ycombinator.com | 5 Nov 2023
    Fable compiler - https://fable.io/

    The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.

    Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.

  • Building React Components Using Unions in TypeScript
    15 projects | dev.to | 1 Oct 2023
    Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
  • Fable: an F# to Dart compiler
    1 project | /r/dartlang | 26 Sep 2023
  • Dart 3.1 and a retrospective on functional style programming in Dart
    7 projects | news.ycombinator.com | 17 Aug 2023
    Stuff like this: https://github.com/fable-compiler/Fable/issues/1822

    It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.

  • Elixir – Why the dot (when calling anonymous functions)?
    2 projects | news.ycombinator.com | 14 Aug 2023
    F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
  • Is it possible to write games like Pac-Man in a functional language?
    10 projects | news.ycombinator.com | 1 Jul 2023
  • URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
    1 project | /r/dotnet | 16 Jun 2023
    I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.

What are some alternatives?

When comparing rustc_codegen_cranelift and Fable: F# |> BABEL you can also consider the following projects:

wasmtime - A fast and secure runtime for WebAssembly

rescript-compiler - The compiler for ReScript.

gccrs - GCC Front-End for Rust

Sutil - Lightweight front-end framework for F# / Fable. No dependencies.

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

ClojureCLR - A port of Clojure to the CLR, part of the Clojure project

mrustc - Alternative rust compiler (re-implementation)

Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

cranelift-jit-demo - JIT compiler and runtime for a toy language, using Cranelift

Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness

tch-rs - Rust bindings for the C++ api of PyTorch.

haxe - Haxe - The Cross-Platform Toolkit