rust.vim VS rust-analyzer

Compare rust.vim vs rust-analyzer and see what are their differences.

rust.vim

Vim configuration for Rust. (by rust-lang)

rust-analyzer

A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer] (by rust-analyzer)
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rust.vim rust-analyzer
23 207
3,785 9,320
1.0% -
0.0 10.0
21 days ago about 2 years ago
Vim Script Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust.vim

Posts with mentions or reviews of rust.vim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.
  • How to prevent rust-analyzer (rust lsp) from checking code on each save
    2 projects | /r/neovim | 5 Dec 2023
    I am using rustaceanvim and rust.vim.
  • Issue with syntax highlighting in rust with rust-analyzer
    2 projects | /r/neovim | 18 Apr 2023
    When the file first loads, it uses the syntax defined in the $VIMRUNTIME/syntax/rust.vim file from rust.vim, which is what I want, but after a few seconds (probably once rust-analyzer loads and runs), it changes the highlighting to use different colours (there's probably a better way to describe it, but a video is easier to show). This colour change also happens when I write the file (and rust-analyzer runs again).
  • Can’t run specific test via LSP
    3 projects | /r/neovim | 1 Apr 2023
    Or this https://github.com/rust-lang/rust.vim, it has example with running tests
  • Struggling to get basic diagnostic working with LSP
    3 projects | /r/neovim | 5 Dec 2022
    If you need basic syntax checking on leaving insert mode (without saving file), https://github.com/rust-lang/rust.vim can be used
  • Is it possible to have Rust doc test comments highlighted in Neovim?
    2 projects | /r/neovim | 3 Dec 2022
    Seems like there's a tree-sitter solution, but I do want to note that this works out of the box with rust.vim: https://github.com/rust-lang/rust.vim/issues/63. It might be the built-in Rust support is out of date -- using that repo as a plugin would do the trick.
  • Default mappings override user mappings in Rust ( [[ and ]] mappings )
    2 projects | /r/neovim | 28 Sep 2022
    Most of the customizations in the $VIMRUNTIME's rust ftplugin are guarded behind a flag (g:rust_fold, g:rustfmt_autosave,g:rust_recommended_style, etc.) to control enabling and disabling them, but for some reason the navigation mappings are unconditionally defined, with no flag to turn them off... It might be worth going through the issues in https://github.com/rust-lang/rust.vim to see if that ever came up before.
  • Config For rust dev
    8 projects | /r/neovim | 27 Jul 2022
    Is having rust.vim necessary if I'm using rust-tools already?
  • Need help for setting up neovim.
    6 projects | /r/neovim | 25 Jul 2022
    Primeagen has a series, you could also try spacevim or lunarvim( i prefer lunarvim). If you want to read the docs and setup yourself 1. lsp and code completion mentioned in #5. 2. treesitter 3. lsp handles that, you have to install java's lsp, this improves its look. 4. Make your own remaps, some languages have a plugin for this but i can't find one for java, this is the one for rust. 5. Install cmp and one of the snippet engines.
  • Rust with Vim
    1 project | /r/rust | 24 Mar 2022
    writing rust is the same regardless of which editor you use and using vim is the same regardless of what programming language you are in, so i dont think you need a tutorial neccissarily. ive been using this plugin for rust-specific features https://github.com/rust-lang/rust.vim
  • Configure NeoVim for Rust Dev
    3 projects | /r/learnrust | 6 Feb 2022
    As for plugins for Rust development, I’d recommend Conquer of Completion (using the coc-rust-analyser coc plugin), Rust lang’s rust plugin, and the Toml plugin

rust-analyzer

Posts with mentions or reviews of rust-analyzer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-17.
  • rust-analyzer changelog #177
    1 project | /r/rust | 17 Apr 2023
    #14561 map tokens from include! expansion to the included file
  • Make LSP-Rust-analyzer works
    1 project | /r/neovim | 2 Mar 2023
    return { tools = { -- autoSetHints = false, on_initialized = function() vim.api.nvim_create_autocmd({ "BufWritePost", "BufEnter", "CursorHold", "InsertLeave" }, { pattern = { "*.rs" }, callback = function() vim.lsp.codelens.refresh() end, }) end, auto = false, inlay_hints = { -- Only show inlay hints for the current line only_current_line = false, auto = false, -- Event which triggers a refersh of the inlay hints. -- You can make this "CursorMoved" or "CursorMoved,CursorMovedI" but -- not that this may cause higher CPU usage. -- This option is only respected when only_current_line and -- autoSetHints both are true. only_current_line_autocmd = "CursorHold", -- whether to show parameter hints with the inlay hints or not -- default: true show_parameter_hints = false, -- whether to show variable name before type hints with the inlay hints or not -- default: false show_variable_name = false, -- prefix for parameter hints -- default: "<-" -- parameter_hints_prefix = "<- ", parameter_hints_prefix = " ", -- prefix for all the other hints (type, chaining) -- default: "=>" -- other_hints_prefix = "=> ", other_hints_prefix = " ", -- whether to align to the lenght of the longest line in the file max_len_align = false, -- padding from the left if max_len_align is true max_len_align_padding = 1, -- whether to align to the extreme right or not right_align = false, -- padding from the right if right_align is true right_align_padding = 7, -- The color of the hints highlight = "Comment", }, hover_actions = { auto_focus = false, border = "rounded", width = 60, -- height = 30, }, }, server = { --[[ $ mkdir -p ~/.local/bin $ curl -L https://github.com/rust-analyzer/rust-analyzer/releases/latest/download/rust-analyzer-x86_64-unknown-linux-gnu.gz | gunzip -c - > ~/.local/bin/rust-analyzer $ chmod +x ~/.local/bin/rust-analyzer --]] -- cmd = { os.getenv "HOME" .. "/.local/bin/rust-analyzer" }, cmd = { os.getenv "HOME" .. "~/.cargo/bin/rust-analyzer" }, on_attach = require("user.lsp.handlers").on_attach, capabilities = require("user.lsp.handlers").capabilities, settings = { ["rust-analyzer"] = { lens = { enable = true, }, checkOnSave = { command = "clippy", }, }, }, }, }
  • rust-analyzer changelog #164
    3 projects | /r/rust | 17 Jan 2023
    I would like changes like https://github.com/rust-analyzer/rust-analyzer/pull/13799 to be listed in 'Breaking Changes' category, to приманка draw the users' attention.
  • Mun v0.4.0 released
    4 projects | /r/rust_gamedev | 13 Dec 2022
    For those of you who haven’t heard of Mun before, Mun is an embeddable programming language empowering creation through iteration. The idea to create Mun originated out of frustration with the Lua dynamic scripting language and a desire to have similar hot reloading functionality available in Rust. As such, it’s not a direct competitor with Rust, but instead is intended to be used with Rust (or C/C++) as a host/embedded language pairing. Actually, Mun is completely written in Rust, building on similar crates as rust-analyzer and rustc. Its key features include:
  • rust-analyzer changelog #159
    2 projects | /r/rust | 12 Dec 2022
    #13728 upgrade chalk to make solver fuel work again (works around most trait solving hangs).
  • rust-analyzer changelog #147
    1 project | /r/rust | 19 Sep 2022
    #13221 (first contribution) add option to move lenses above doc comments (rust-analyzer.lens.location):
  • Does Rust need proc-macros 2.0?
    2 projects | /r/rust | 27 Jul 2022
    Rust-analyzer has a good overview: https://github.com/rust-analyzer/rust-analyzer/blob/master/docs/dev/syntax.md
  • rust-analyzer changelog #134
    7 projects | /r/rust | 20 Jun 2022
    #12517 (first contribution) fix completion for methods in trait generated by macro.
  • LSP Rust Analyzer keeps telling me `Error NO_RESULT_CALLBACK_FOUND`
    3 projects | /r/neovim | 12 Jun 2022
    -- all the opts to send to nvim-lspconfig -- these override the defaults set by rust-tools.nvim -- see https://github.com/neovim/nvim-lspconfig/blob/master/doc/server_configurations.md#rust_analyzer server = { -- on_attach is a callback called when the language server attachs to the buffer -- on_attach = on_attach, settings = { -- to enable rust-analyzer settings visit: -- https://github.com/rust-analyzer/rust-analyzer/blob/master/docs/user/generated_config.adoc ["rust-analyzer"] = { -- enable clippy on save checkOnSave = { command = "clippy" }, assist = { importGranularity = "module", importPrefix = "self", }, cargo = { loadOutDirsFromCheck = true }, procMacro = { enable = true }, } } },
  • rust-analyzer changelog #130
    2 projects | /r/rust | 23 May 2022
    #12349 publish universal VSIX to make Code happy.

What are some alternatives?

When comparing rust.vim and rust-analyzer you can also consider the following projects:

Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/

vscode-rust - Rust extension for Visual Studio Code

coc-rust-analyzer - rust-analyzer extension for coc.nvim

doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]

intellij-rust - Rust plugin for the IntelliJ Platform

YouCompleteMe - A code-completion engine for Vim

rustfmt - Format Rust code

Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!

eglot - A client for Language Server Protocol servers

refactoring.nvim - The Refactoring library based off the Refactoring book by Martin Fowler

rust - Empowering everyone to build reliable and efficient software.