rust-sfml
SFML
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rust-sfml | SFML | |
---|---|---|
5 | 122 | |
615 | 9,538 | |
- | 1.8% | |
7.3 | 9.5 | |
about 1 month ago | 3 days ago | |
Rust | C++ | |
GNU General Public License v3.0 or later | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-sfml
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cargo careful: run your Rust code with extra careful debug checking
I tried running cargo-careful test on rust-sfml, and I get a bunch of errors like this:
- Minimal graphics crate for Rust
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Looking for help to test vendored-csfml branch of rust-sfml
Here is the branch: https://github.com/jeremyletang/rust-sfml/tree/vendored-csfml
- Question: cross-compiling Rust SFML program for Windows on Linux?
SFML
- Ajutor in privinta incercarii a face un joc
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Not only Unity...
SFML (zlib/C++) https://github.com/SFML/SFML
- Integrate web support in sfml
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Make a game engine in C++
SDL or SFML for drawing. They are both gfx libs but are used differently so read about what you thing suits you better.
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C++ Project Ideas?
Make a game with https://www.sfml-dev.org/ (I used SFML Rust to start learning Rust)
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link_libraries in Neat and Efficient way
cmake_minimum_required(VERSION 3.16) project(CMakeSFMLProject LANGUAGES CXX) include(FetchContent) FetchContent_Declare(SFML GIT_REPOSITORY https://github.com/SFML/SFML.git GIT_TAG 2.6.0) FetchContent_MakeAvailable(SFML) add_executable(CMakeSFMLProject src/main.cpp) target_link_libraries(CMakeSFMLProject PRIVATE sfml-graphics) target_compile_features(CMakeSFMLProject PRIVATE cxx_std_17)
- SFML 2.6.0 is out!
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SFML 2.6.0 Released
Visit https://www.sfml-dev.org/ for download instructions and extensive documentation. We hope you enjoy this release and would love to get some feedback!
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Widely-used graphics library
If you want a strict C++ equivalent to SDL the clear answer is SFML. If you just want to visualize 2D/3D data there's matplot++. If you want something slightly higher-level than SDL/SFML (with pre-made UI widgets and such) there's imGUI. If you need an all-in-one GUI solution for desktop or mobile apps there's Qt.
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Project in CPP
https://www.sfml-dev.org/ and https://www.raylib.com/ are two alternatives to SDL.
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
SDL - DEPRECATED: Official development moved to GitHub
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
GStreamer - GStreamer open-source multimedia framework
bevy - A refreshingly simple data-driven game engine built in Rust
Amethyst - Data-oriented and data-driven game engine written in Rust
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
libVLC
miniquad - Cross platform rendering in Rust
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com