rust-sdl2 VS jumpy

Compare rust-sdl2 vs jumpy and see what are their differences.

jumpy

Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶 (by fishfolk)
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rust-sdl2 jumpy
33 28
2,606 1,539
1.5% 2.6%
7.1 8.7
13 days ago 5 days ago
Rust Rust
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-sdl2

Posts with mentions or reviews of rust-sdl2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-04.

jumpy

Posts with mentions or reviews of jumpy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-24.

What are some alternatives?

When comparing rust-sdl2 and jumpy you can also consider the following projects:

winit - Window handling library in pure Rust

bbscript - Parses BBScript for various Arc System Works Games

bevy - A refreshingly simple data-driven game engine built in Rust

minicloze - Rust-based command-line language-learning game. Uses the Tatoeba database.

Amethyst - Data-oriented and data-driven game engine written in Rust

iroha - Iroha - A simple, enterprise-grade decentralized ledger

rust-sdl - SDL bindings for Rust

ticked - Edit your ticktick.com tasks from any text editor you want (like vim/neovim)

raylib - A simple and easy-to-use library to enjoy videogames programming

rust-drive-ai - Self driving car AI in road fighter world

Crayon - A small, portable and extensible game framework written in Rust.

Shiftnanigans - A library for randomizing tile-based maps and other interesting algorithms.