rust-sdl2
intellij-rust
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rust-sdl2 | intellij-rust | |
---|---|---|
33 | 80 | |
2,606 | 4,522 | |
1.2% | -0.0% | |
7.1 | 9.7 | |
7 days ago | about 1 month ago | |
Rust | Kotlin | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-sdl2
- Nannou – An open-source creative-coding framework for Rust
- SDL2 issues
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SDL&C Or Wgpu&Rust, for Learning Graphics Programming ?
I don't think that SDL and WGPU are really comparable. You'd be better off comparing SDL to something like Notan or even the SDL bindings for Rust. That said, SDL will have vastly more learning resources than Wgpu or Notan or any Rust alternative. If you know and like rust you can probably use the resources with the Rust SDL bindings.
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Game Lib similar to LWJGL Pygame SDL
Those are 3 very different libraries. Are you looking for something in the middle, or do you want all of the features you described? For what it's worth, there's SLD2 bindings for Rust https://github.com/Rust-SDL2/rust-sdl2
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How would I connect renderer coded in C and logic coded in rust?
There's already a Rust binding for SDL2. See https://crates.io/crates/sdl2
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SDL2 vs Winit/Pixels/CPAL/etc. Is going "native" really worth it?
nope. https://github.com/Rust-SDL2/rust-sdl2/issues/884 emscripten target won't work yet either.
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I would like a simple, but abstracted, drawing library
it seems like what you are looking for is sdl2 bindings
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cannot borrow `renderer` as mutable more than once at a time
Dude. It's literally at most 50 lines of code, the entire project. What kind of documentation do you expect me to write? The library I'm using is this one. I don't know why you'd need to know anything about it since it's purely something that can appear literally anywhere, it's part of the language.
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C++ coders, why do you stick with the language?
*and* SDL2-sys *and* Rust-SDL2
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Hey Rustaceans! Got a question? Ask here! (21/2022)!
The SDL2 crate had something like this, and it's an option I'm considering. However, if possible, I'd prefer a different, simpler GUI library, so if there's an input-specialized crate out there that does this, I'd love it.
intellij-rust
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CLion Nova Explodes onto the C and C++ Development Scene
We’ll also consider the cases when IntelliJ IDEA licenses were primarily bought for Rust development with the IntelliJ Rust plugin and which options we can suggest to our users in these cases. Please stay tuned!
https://github.com/intellij-rust/intellij-rust/issues/10867#...
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Intellij Rust
Last time I tried this, the plugin was incapable of actually showing compile errors in the project view and they said their false positive error rate was too high to enable it (https://github.com/intellij-rust/intellij-rust/pull/8373). That was a dealbreaker for me compared to VSCode.
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What editor are you using for Rust?
Intellgi Rust is a good option.
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Error i8::MAX - Constant `MAX` is private [E0603]
Thank you all for the assist. Yep, not just a newbie issue which is surprising. :^) https://github.com/intellij-rust/intellij-rust/issues/10483
- stm32 f4 discovery board does not want to cooperate with me
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IntelliJ Rust Changelog #192
Warning about Unused_labels and implementation of MIR Now things are getting interesting
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Rust and Archlinux
Agreed. Specifically, I've found the intellij rust plugin on top of Clion to be great.
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Which backend framework should be chosen for beginner?
figure out testing, you probably want to structure your app in a way that allows you to run it in testing (Zero to Production has a great approach to that). There are helpers for testing like sqlx::test but CLion Rust plugin doesn't support them yet, it breaks code analysis (afaik the fix is not released yet).
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IntelliJ Platform: Latest Milestones and Achievements
Any closer to getting error highlighting on files working properly (https://github.com/intellij-rust/intellij-rust/pull/8373)? That's a major benefit of rust-analyzer to me.
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Debug on Windows?
Could you please clarify whether the problem affects exactly local variables' values or function parameters' values? It is a known bug that the CLion's debugger cannot show function parameters' values on Windows: https://github.com/intellij-rust/intellij-rust/issues/6676. This is a major issue and we are working on it. But if you are facing such problems in any other scenarios, please let us know and share a problematic code snippet if possible
What are some alternatives?
winit - Window handling library in pure Rust
Rust for Visual Studio Code
bevy - A refreshingly simple data-driven game engine built in Rust
rust-analyzer - A Rust compiler front-end for IDEs
Amethyst - Data-oriented and data-driven game engine written in Rust
vscode-rust
rust-sdl - SDL bindings for Rust
rust-analyzer - A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer]
raylib - A simple and easy-to-use library to enjoy videogames programming
helix - A post-modern modal text editor.
Crayon - A small, portable and extensible game framework written in Rust.
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/