team VS rust-analyzer

Compare team vs rust-analyzer and see what are their differences.

rust-analyzer

A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer] (by rust-analyzer)
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team rust-analyzer
51 207
293 9,320
2.0% -
9.7 10.0
1 day ago about 2 years ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

team

Posts with mentions or reviews of team. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-13.
  • Non-code contributions are the secret to open source success
    10 projects | news.ycombinator.com | 13 Feb 2024
    It's just as true today, though. When the Rust mod team resigned en masse in 2021, it was announced by a programmer (the author of ripgrep) [0], and the conflict was with the core team (also programmers). A supermajority of their contributors to open source projects are programmers, so most famous meltdowns are going to be conflicts between programmers, not between programmers and the tiny minority of non-technical contributors.

    I'm still waiting for anyone to give an example of an open source project meltdown that was triggered by non-technical contributors.

    [0] https://github.com/rust-lang/team/pull/671

  • Remove my name from the [Rust] project
    1 project | news.ycombinator.com | 8 Sep 2023
  • Batten Down Fix Later
    1 project | news.ycombinator.com | 31 May 2023
  • Graydon Hoare: Batten Down Fix Later
    3 projects | /r/rust | 30 May 2023
    the mods publicly outlined the governance issue, while keeping the moderation issue private (https://github.com/rust-lang/team/pull/671)
  • On the RustConf keynote | Rust Blog
    3 projects | /r/rust | 29 May 2023
    Here's another list: https://github.com/rust-lang/team//blob/d4c071b86c33683845919cf27eabf33e15fb6784/teams/interim-leadership-chat.toml
  • On the RustConf Keynote
    2 projects | news.ycombinator.com | 29 May 2023
    they linked their (user)names:

    https://github.com/rust-lang/team/blob/2cea9916903fffafbfae6...

  • Let's thank who have helped us in the Rust Community together!
    9 projects | /r/rust | 28 May 2023
    You can also check rust-lang/team repo, where shows more than 400+ people have worked on the Rust Project as official members. And on thanks.rust-lang.org, it shows that 300+ people have been involved in each recent release. I believe the number of active contributors may be more than 100+.
  • JT: Why I left Rust
    2 projects | /r/rust | 28 May 2023
    Right, but this type of drama isn't new in the community. A while back the whole mod team resigned because they were not able to hold the core team accountable. In fact I remember it being said that the Core Team placing themselves unaccountable to anyone but themselves. So I don't think I'm being dramatic at all here.
  • Can someone explain to me what's happening with the Rust foundation?
    3 projects | /r/rust | 13 Apr 2023
    If that's too onerous, you can also look at the list of directors and observe that there are people titled "Project Director" who you can look up on https://github.com/rust-lang/team and observe that they have in fact been selected from the project teams.
  • Safety and Soundness in Rust
    5 projects | news.ycombinator.com | 5 Mar 2023
    You're more than welcome to set the narrative straight. The infighting among Rust maintainers is based partially on your resignation note where you said the Core Team was "unaccountable" https://github.com/rust-lang/team/pull/671 and implied that they were untrustworthy. The same people that once went around starting language wars, like calling Zig a "massive step backward" for the industry https://news.ycombinator.com/item?id=32783244.

    I'm just an outsider observer, who's been watching the sparks fly. It's been interesting as well to watch how quickly memories changes when positions are dangled. If there's ever an investigative report on the tribulations of Rust, they can also dig into the allegations of nepotism around one maintainer and his girlfriend on the project, vis-a-vis Amazon. https://news.ycombinator.com/item?id=28633113.

rust-analyzer

Posts with mentions or reviews of rust-analyzer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-17.
  • rust-analyzer changelog #177
    1 project | /r/rust | 17 Apr 2023
    #14561 map tokens from include! expansion to the included file
  • Make LSP-Rust-analyzer works
    1 project | /r/neovim | 2 Mar 2023
    return { tools = { -- autoSetHints = false, on_initialized = function() vim.api.nvim_create_autocmd({ "BufWritePost", "BufEnter", "CursorHold", "InsertLeave" }, { pattern = { "*.rs" }, callback = function() vim.lsp.codelens.refresh() end, }) end, auto = false, inlay_hints = { -- Only show inlay hints for the current line only_current_line = false, auto = false, -- Event which triggers a refersh of the inlay hints. -- You can make this "CursorMoved" or "CursorMoved,CursorMovedI" but -- not that this may cause higher CPU usage. -- This option is only respected when only_current_line and -- autoSetHints both are true. only_current_line_autocmd = "CursorHold", -- whether to show parameter hints with the inlay hints or not -- default: true show_parameter_hints = false, -- whether to show variable name before type hints with the inlay hints or not -- default: false show_variable_name = false, -- prefix for parameter hints -- default: "<-" -- parameter_hints_prefix = "<- ", parameter_hints_prefix = " ", -- prefix for all the other hints (type, chaining) -- default: "=>" -- other_hints_prefix = "=> ", other_hints_prefix = " ", -- whether to align to the lenght of the longest line in the file max_len_align = false, -- padding from the left if max_len_align is true max_len_align_padding = 1, -- whether to align to the extreme right or not right_align = false, -- padding from the right if right_align is true right_align_padding = 7, -- The color of the hints highlight = "Comment", }, hover_actions = { auto_focus = false, border = "rounded", width = 60, -- height = 30, }, }, server = { --[[ $ mkdir -p ~/.local/bin $ curl -L https://github.com/rust-analyzer/rust-analyzer/releases/latest/download/rust-analyzer-x86_64-unknown-linux-gnu.gz | gunzip -c - > ~/.local/bin/rust-analyzer $ chmod +x ~/.local/bin/rust-analyzer --]] -- cmd = { os.getenv "HOME" .. "/.local/bin/rust-analyzer" }, cmd = { os.getenv "HOME" .. "~/.cargo/bin/rust-analyzer" }, on_attach = require("user.lsp.handlers").on_attach, capabilities = require("user.lsp.handlers").capabilities, settings = { ["rust-analyzer"] = { lens = { enable = true, }, checkOnSave = { command = "clippy", }, }, }, }, }
  • rust-analyzer changelog #164
    3 projects | /r/rust | 17 Jan 2023
    I would like changes like https://github.com/rust-analyzer/rust-analyzer/pull/13799 to be listed in 'Breaking Changes' category, to приманка draw the users' attention.
  • Mun v0.4.0 released
    4 projects | /r/rust_gamedev | 13 Dec 2022
    For those of you who haven’t heard of Mun before, Mun is an embeddable programming language empowering creation through iteration. The idea to create Mun originated out of frustration with the Lua dynamic scripting language and a desire to have similar hot reloading functionality available in Rust. As such, it’s not a direct competitor with Rust, but instead is intended to be used with Rust (or C/C++) as a host/embedded language pairing. Actually, Mun is completely written in Rust, building on similar crates as rust-analyzer and rustc. Its key features include:
  • rust-analyzer changelog #159
    2 projects | /r/rust | 12 Dec 2022
    #13728 upgrade chalk to make solver fuel work again (works around most trait solving hangs).
  • rust-analyzer changelog #147
    1 project | /r/rust | 19 Sep 2022
    #13221 (first contribution) add option to move lenses above doc comments (rust-analyzer.lens.location):
  • Does Rust need proc-macros 2.0?
    2 projects | /r/rust | 27 Jul 2022
    Rust-analyzer has a good overview: https://github.com/rust-analyzer/rust-analyzer/blob/master/docs/dev/syntax.md
  • rust-analyzer changelog #134
    7 projects | /r/rust | 20 Jun 2022
    #12517 (first contribution) fix completion for methods in trait generated by macro.
  • LSP Rust Analyzer keeps telling me `Error NO_RESULT_CALLBACK_FOUND`
    3 projects | /r/neovim | 12 Jun 2022
    -- all the opts to send to nvim-lspconfig -- these override the defaults set by rust-tools.nvim -- see https://github.com/neovim/nvim-lspconfig/blob/master/doc/server_configurations.md#rust_analyzer server = { -- on_attach is a callback called when the language server attachs to the buffer -- on_attach = on_attach, settings = { -- to enable rust-analyzer settings visit: -- https://github.com/rust-analyzer/rust-analyzer/blob/master/docs/user/generated_config.adoc ["rust-analyzer"] = { -- enable clippy on save checkOnSave = { command = "clippy" }, assist = { importGranularity = "module", importPrefix = "self", }, cargo = { loadOutDirsFromCheck = true }, procMacro = { enable = true }, } } },
  • rust-analyzer changelog #130
    2 projects | /r/rust | 23 May 2022
    #12349 publish universal VSIX to make Code happy.

What are some alternatives?

When comparing team and rust-analyzer you can also consider the following projects:

go - The Go programming language

vscode-rust - Rust extension for Visual Studio Code

Elm - Compiler for Elm, a functional language for reliable webapps.

Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/

byteorder - Rust library for reading/writing numbers in big-endian and little-endian.

intellij-rust - Rust plugin for the IntelliJ Platform

xgb - The X Go Binding is a low-level API to communicate with the X server. It is modeled on XCB and supports many X extensions.

rustfmt - Format Rust code

wingo - A fully-featured window manager written in Go.

eglot - A client for Language Server Protocol servers

ripgrep - ripgrep recursively searches directories for a regex pattern while respecting your gitignore

rust - Empowering everyone to build reliable and efficient software.