rust-gpu VS ocl

Compare rust-gpu vs ocl and see what are their differences.

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧 (by EmbarkStudios)
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rust-gpu ocl
82 7
6,930 693
1.7% 2.9%
8.2 5.9
1 day ago 14 days ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-gpu

Posts with mentions or reviews of rust-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-09.

ocl

Posts with mentions or reviews of ocl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-11.
  • An example for OpenCL 3.0?
    4 projects | /r/OpenCL | 11 Mar 2023
    Please note that OpenCL consists of two parts: host API and a separate language which is used to write kernels (code which is going to be offloaded to devices). OpenCL specification describes host APIs as C-style APIs and that is what implementors has to provide. However, there are number of various libraries which provides bindings for other languages: - C++ - Python - Go - Rust
  • Any OpenCL + Rust Guides
    1 project | /r/rust | 26 Feb 2023
  • Non graphical computing on GPU
    7 projects | /r/rust | 9 Nov 2022
    ocl
  • Resources for Vulkan GPGPU searched
    6 projects | /r/vulkan | 12 Jan 2022
    I don't know a lot about Rust, but this looks like a valid set of OpenCL bindings for Rust: https://github.com/cogciprocate/ocl
  • What's the current state of GPU compute in rust?
    6 projects | /r/rust | 20 Sep 2021
    If you prefer an open alternative to CUDA, there are complete, easy to use und well documented bindings for opencl: https://github.com/cogciprocate/ocl/
  • Trying to install something using rust and really stuck, any help at all appreciated.
    1 project | /r/learnrust | 3 Mar 2021
    - https://github.com/cogciprocate/ocl/issues/202
  • Making an algorithmic trading bot in Rust?
    1 project | /r/rust | 6 Feb 2021
    I use Rust with OpenCL (ocl). And I am still in college studying CS. It takes a while to setup OpenCL depending on what you want to do with it. But performance benefits are well worth it. On average I can backtest 4 years of data with 1 minute candles in about 8.745 ms for typical RSI indicator. This is done on i5-3320m CPU (not iGPU). Took me a year to build it. Was also learning rust with it. My project has many features so you probably can do it in half amount of time or even less. Currently the project has 21k in Rust and 2k lines in OpenCL.

What are some alternatives?

When comparing rust-gpu and ocl you can also consider the following projects:

llama.cpp - LLM inference in C/C++

nvfancontrol - NVidia dynamic fan control for Linux and Windows

wgpu - Cross-platform, safe, pure-rust graphics api.

vuh - Vulkan compute for people

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

GLSL - GLSL Shading Language Issue Tracker

onnxruntime-rs - Rust wrapper for Microsoft's ONNX Runtime (version 1.8)

autograph - Machine Learning Library for Rust

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

RustaCUDA - Rusty wrapper for the CUDA Driver API

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders