rust-cross
cross
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rust-cross | cross | |
---|---|---|
5 | 118 | |
2,475 | 5,909 | |
- | 3.8% | |
0.0 | 9.2 | |
almost 2 years ago | 9 days ago | |
Shell | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-cross
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Anything C can do Rust can do Better
rust-cross, Everything you need to know about cross compiling Rust programs! - Jorge Aparicio
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GitHub Actions can't find built binaries to put them to a release
on: push: tags: - 'v*' name: Cross-compile and release jobs: build: name: Build runs-on: ubuntu-latest strategy: matrix: target: # https://github.com/japaric/rust-cross#the-target-triple - x86_64-unknown-linux-gnu - x86_64-pc-windows-gnu - wasm32-unknown-emscripten steps: - uses: actions/checkout@v2 - uses: actions-rs/toolchain@v1 with: toolchain: stable target: ${{ matrix.target }} override: true - uses: actions-rs/cargo@v1 with: use-cross: true command: build args: --release --target=${{ matrix.target }} release: name: Release needs: [ build ] runs-on: ubuntu-latest steps: - uses: actions/checkout@v2 with: clean: false - uses: nowsprinting/check-version-format-action@v3 id: version with: prefix: 'v' - name: Create release id: new_release uses: actions/create-release@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: tag_name: ${{ github.ref }} release_name: Release ${{ github.ref }} body: | Changes in this release: - First change - Second change draft: false prerelease: false - name: Upload 64-bit Windows build uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: asset_path: target/release/client.exe asset_name: client-${{ matrix.target }}-${{ steps.version.outputs.full }}.exe asset_content_type: application/zip upload_url: ${{ steps.new_release.outputs.upload_url }} - name: Upload 64-bit Linux build uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: asset_path: target/release/client asset_name: client-${{ matrix.target }}-${{ steps.version.outputs.full }} asset_content_type: application/zip upload_url: ${{ steps.new_release.outputs.upload_url }} - name: Upload 32-bit WebAssembly build uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: asset_path: target/release/client.wasm asset_name: client-${{ matrix.target }}-${{ steps.version.outputs.full }}.wasm asset_content_type: application/zip upload_url: ${{ steps.new_release.outputs.upload_url }}
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In support of single binary executable packages
Well, at least that's that easy if what you try to compile don't have C dependencies. For C dependencies, there is cross <https://github.com/japaric/rust-cross> which I had good experiences with.
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Hey Rustaceans! Got an easy question? Ask here (15/2021)!
Oh, this was the first thing that came up: https://github.com/japaric/rust-cross
cross
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Is statically compiling against glibc possible?
To compile a program with musl on a glibc system you can use cross-rs!
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How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
I cross compile to Mac, bsd, windows, etc cross ... Works great for me with either docker or podman.
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Compiling against specific version glibc
If docker is available for you, https://github.com/cross-rs/cross is another and reliable way to solve this kind of problem. I do use it regularly.
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Transitioning to Rust as a company
We are using https://github.com/cross-rs/cross.
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A guide to cross-compilation in Rust
There is some built-in support in rustc for cross-compiling, but getting the build to actually work can be tricky due to the need for an appropriate linker. Instead, we’re going to use the Cross crate, which used to be maintained by the Rust Embedded Working Group Tools group.
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Is there a definitive guide on cross-compiling with OpenSSL?
I have used cross before to cross compile from Linux to other Linux. It has a section on it's wiki about this. Maybe that could be of help.
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Docker ARMv7 Alpine Rust builder
You can use cross to build your application and copy the artifacts into an alpine armv7 container. It would also build faster due to using cross compilation rather than QEMU.
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Compiling Linux to Mac in CI/CD
Looks like cross is the easiest way to get something cross-compiled but its Mac support is blocked behind building your own build image. Even that repo says that it might be broken.
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How to you develop in containers?
Bonus: if you’re working with Rust and doing a lot of cross platform stuff, check out cross. It runs QEMU in docker so you can run tests on a bunch of different emulated targets easily- literally a one line setup, it’s kind of magical.
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What are some stuff that Rust isn't good at?
It's also not as naturally cross-compilable as Go, though that's partly a side-effect of not accepting being a semi-closed ecosystem to achieve that and cross exists as a stop-gap while things like cargo-zigbuild explore less drastic options.
What are some alternatives?
xargo - The sysroot manager that lets you build and customize `std`
dockcross - Cross compiling toolchains in Docker images
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
termux-adb-fastboot - android adb-fastboot tools for termux
Module Linker - browse modules by clicking directly on "import" statements on GitHub
opencv-rust - Rust bindings for OpenCV 3 & 4
just - 🤖 Just a command runner
rusqlite - Ergonomic bindings to SQLite for Rust
cargo-linked - Display linked packages for compiled rust binaries
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely 🦀 📈🚀
iced - A cross-platform GUI library for Rust, inspired by Elm
homebrew-macos-cross-toolchains - macOS cross compiler toolchains