rust-by-example
rust
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rust-by-example | rust | |
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66 | 2,680 | |
6,701 | 92,627 | |
2.4% | 2.4% | |
8.6 | 10.0 | |
11 days ago | 3 days ago | |
Handlebars | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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rust-by-example
- Learning Rust for project.
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A Beginner’s Guide to the Solana Web3 Stack
Rust can feel a bit intimidating at first but once you start getting the hang of it, you will enjoy it a lot. It has a very well articulated documentation, which can be used as a good learning resource too. Some other resources for Rust include Rustlings and Rust-By-Example.
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Jumping into Rust for the first time. Is the interactive Rust textbook, published by the CS department at Brown University, a good starting point?
Rust by Example
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How to move to rust from c++?
Rust by Example: Collection of runnable examples, which many find useful to read
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Rust by Example: read lines - Why is the second example more efficient?
I think something went wrong there, I can find this (merged) PR with https://github.com/rust-lang/rust-by-example/pull/1679/files that has the first example collecting into a string, (which is obv less effective). It was merged 2 weeks ago. I dont know why it isnt online yet.
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Picking Up Rust Before C With My Goals In Mind?
I more or less went straight from The Book (see also Rust by Example) to Learning Rust With Entirely Too Many Linked Lists and code::dive conference 2014 - Scott Meyers: Cpu Caches and Why You Care and I've often seen PNGme suggested as the next step after that.
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How do I return a value from match construct?
Context around the "rust by example" discussion from 2015: https://github.com/rust-lang/rust-by-example/issues/390
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From High-Level to Systems Programming: A Practical Guide to Rust, Part 2
The Rust By Example website is another helpful resource for learning Rust. It provides a series of interactive examples that demonstrate how to use various Rust features and libraries.
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How to learn Rust (for backend) ?
The book is great and was my original introduction to the language, but rustlings or Rust By Example might be more interesting for an interactive (and more self paced) approach.
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Learning rust
Rust by Example: Rust by Example is a collection of runnable examples that cover a wide range of Rust concepts and standard libraries. It's a great way to see how Rust code works in practice.
rust
- Rust Weird Exprs
- Critical safety flaw found in Rust on Windows (CVE-2024-24576)
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Unformat Rust code into perfect rectangles
Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
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Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.
To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/
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Upgrading Hundreds of Kubernetes Clusters
We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
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What Are Const Generics and How Are They Used in Rust?
The above Assert<{N % 2 == 1}> requires #![feature(generic_const_exprs)] and the nightly toolchain. See https://github.com/rust-lang/rust/issues/76560 for more info.
- Enable frame pointers for the Rust standard library
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Learning Rust: Structuring Data with Structs
Another week, another dive into Rust. This time, we're delving into structs. Structs bear resemblance to interfaces in TypeScript, enabling the grouping of intricate data sets within an object, much like TypeScript/JavaScript. Rust also accommodates functions within these structs, offering a semblance of classes, albeit with distinctions. Let's delve into this topic.
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Algorithms for Modern Hardware
There’s also other reasons. For example, take binary search:
* prefetch + cmov. These should be part of the STL but languages and compilers struggle to emit the cmov properly (Rust’s been broken for 6 years: https://github.com/rust-lang/rust/issues/53823). Prefetch is an interesting one because while you do optimize the binary search in a micro benchmark, you’re potentially putting extra pressure on the cache with “garbage” data which means it’s a greedy optimization that might hurt surrounding code. Probably should have separate implementations as binary search isn’t necessarily always in the hot path.
* Eytzinger layout has additional limitations that are often not discussed when pointing out “hey this is faster”. Adding elements is non-trivial since you first have to add + sort (as you would for binary search) and then rebuild a new parallel eytzinger layout from scratch (i.e. you’d have it be an index of pointers rather than the values themselves which adds memory overhead + indirection for the comparisons). You can’t find the “insertion” position for non-existent elements which means it can’t be used for std::lower_bound (i.e. if the element doesn’t exist, you just get None back instead of Err(position where it can be slotted in to maintain order).
Basically, optimizations can sometimes rely on changing the problem domain so that you can trade off features of the algorithm against the runtime. These kinds of algorithms can be a bad fit for a standard library which aims to be a toolbox of “good enough” algorithms and data structures for problems that appear very very frequently. Or they could be part of the standard library toolkit just under a different name but you also have to balance that against maintenance concerns.
What are some alternatives?
Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
book - The Rust Programming Language
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
zero-to-production - Code for "Zero To Production In Rust", a book on API development using Rust.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
monkey - Monkey patching in Go
Odin - Odin Programming Language
RustBooks - List of Rust books
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
easy_rust - Rust explained using easy English
Rustup - The Rust toolchain installer