rust-bindgen
SWIG
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rust-bindgen | SWIG | |
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50 | 25 | |
4,024 | 5,463 | |
2.9% | 1.2% | |
8.9 | 9.8 | |
8 days ago | 1 day ago | |
Rust | C++ | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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US NGO Consumer Reports also reporting on C and C++ safety for product development.
While I'd also not really like that it's made easier by binding-generators (rust-bindgen for example generates bindings to C (and to some extent C++)). You'll most likely still wanna wrap the generated code into an idiomatic rust API but at least the super painful work can be automated.
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Google says Rust is the key to cutting Android vulnerabilities
Using C libraries from Rust is straightforward with bindgen. Using C++-libraries is less so, but should be doable using cxx. Fortunately, I haven't had a need for that myself, so I can't say how much of a hassle it is.
SWIG
- Swig – Connect C/C++ programs with high-level programming languages
- Using Lua with C++
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Purego – A library for calling C functions from Go without Cgo
How is this any different than a mature tool such as SWIG (https://www.swig.org/)?
I've used SWIG extensively with Python to call C code and import C headers for testing/tooling purposes.
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How does Golang communicate with C++?
For pure C, CGO. For C++ they are likely creating shims with Swig: https://www.swig.org/
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I feel really dumb whenever I take a coding test for a job
I mostly write in C and C++ so for language bindings I use Swig a lot. Say Im creating a machine learning library in C++, its very easy to create a Python API that can call the C++ classes and methods using Swig. iirc, I am using the same swig interface file to create bindings for Python, OCaml, R and even Fortran. Feel free to DM me if you got any more questions or anything!
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Is there a way to use a c++ project in a python project?
Swig can make c++ types and functions available to python.
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Boxflow - A universal layout engine written in Zig
The likes of SWIG is often used to link C library-like code to 11-ish other widely used languages.
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How do SWIG and LLVM compare as language ecosystems?
But, you might find these links interesting: * https://github.com/swig/swig/issues/918 * https://github.com/kaby76/swigged.llvm
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Recommendation for software to aid with creating a C# wrapper around a c++ library
Or take a look at the tools CppSharp or SWIG, s.a. Example for SWIG to wrap C++ library in .Net 6.
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Is there a compiler that can compile source code into a bunch of source codes for different platforms?
This sounds a bit like SWIG. You give SWIG an "interface file" describing the API of a library, and it uses that to spit out a bunch of language-specific bindings for that library.
What are some alternatives?
cffi
CppSharp - Tools and libraries to glue C/C++ APIs to high-level languages
Cython - The most widely used Python to C compiler
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
djinni
JavaCPP - The missing bridge between Java and native C++
cxx - Safe interop between Rust and C++
JNA - Java Native Access
libffi - A portable foreign-function interface library.
PyCUDA - CUDA integration for Python, plus shiny features
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation: