rust-bindgen
rust-cpp
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rust-bindgen | rust-cpp | |
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50 | 11 | |
4,024 | 770 | |
2.9% | - | |
8.9 | 4.6 | |
8 days ago | 8 months ago | |
Rust | Rust | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
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rust-bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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US NGO Consumer Reports also reporting on C and C++ safety for product development.
While I'd also not really like that it's made easier by binding-generators (rust-bindgen for example generates bindings to C (and to some extent C++)). You'll most likely still wanna wrap the generated code into an idiomatic rust API but at least the super painful work can be automated.
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Google says Rust is the key to cutting Android vulnerabilities
Using C libraries from Rust is straightforward with bindgen. Using C++-libraries is less so, but should be doable using cxx. Fortunately, I haven't had a need for that myself, so I can't say how much of a hassle it is.
rust-cpp
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Improving Interoperability Between Rust and C++
I am the current passive maintainer of the cpp crate: https://github.com/mystor/rust-cpp
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I would like to utilize OMPL's functionality in Rust code, so I want to call into OMPL C++ code somehow in Rust. I've seen two (non-mutually-exclusive) options so far: - rust-cpp, which allows you to write C++ code in Rust within the cpp!() macro. - cxx, which allows you to define both sides of the FFI boundary manually (as opposed to bindgen's automatic generation).
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Microsoft is rewriting core Windows libraries in Rust
There's also the cpp and cxx crates for doing C++/Rust interop, but they probably aren't appropriate to use in all cases. The C ABI is definitely the safest way to go unless you're really trying to marry Rust and C++ code bases, not just writing library bindings.
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US NGO Consumer Reports also reporting on C and C++ safety for product development.
Otherwise, C would never have achieved success in MS-DOS when all the stuff it was binding to at the time required blocks of inline assembly. (Crates like rust-cpp do exist, which allow "inline C++" in the same way that C++ allows inline assembly.)
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Choosing language for a new project
Actually, you can make inline C++ macro in Rust. Similar unholy monstrosities exist for inline python, inline C, inline SQL, inline HTML,...
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Tired of safe programming? Embed C directly in your Rust code
Here is a more serious project that allows to embed C++ code directly in your Rust code: https://github.com/mystor/rust-cpp
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Hello, youki! Faster container runtime is written in Rust
Don't underestimate the power of procedural macros: https://github.com/mystor/rust-cpp
- Use a CPP library from Rust
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Rust with C++?
Alright, thanks for all your ideas! I also found this mystor/rust-cpp, which apparently allows inline c++ as opposed to cxx. Having yet to try out any of these, I like the idea of inline code more. Thought now I feel I need to brush up my skills a bit more to try this stuff out.
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CXX - Safe interop between Rust and C++
Another create which i've been contributing to and maintaining is the cpp crate, which can also be useful for interoperability with C++, as it allows to embed C++ code snippets directly within rust functions:
What are some alternatives?
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
cxx - Safe interop between Rust and C++
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
vulkano - Safe and rich Rust wrapper around the Vulkan API
JNA - Java Native Access
CC - A small, usability-oriented generic container library.
cc - Command line crypto currency value converter.
win32metadata - Tooling to generate metadata for Win32 APIs in the Windows SDK.
surrealdb - A scalable, distributed, collaborative, document-graph database, for the realtime web
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
cargo-generate - cargo, make me a project