rust-bindgen
patterns
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rust-bindgen
- Rust Bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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Issue resolving dependencies when linking C libraries
I am trying to use rust-bindgen (https://github.com/rust-lang/rust-bindgen) to link a static C library (say `libexample.a`) which is compiled in a separate project with CMake. The `libexample.a` depends on other libraries (for example `libcurl.a`) installed on the system.
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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Control hardware using c# or c++ API (dll)
Use bindgen or CXX to create Rust bindings for the C or C++ libraries.
patterns
- Best practices for designing traits in public crates?
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Ask HN: Learning new coding patterns – how to start?
For OOP design patterns in Rust, see: https://rust-unofficial.github.io/patterns/
For a book on FP, see: https://www.manning.com/books/grokking-simplicity
- Haskell mini-patterns handbook (2020)
- Is there any site with Dos and Don'ts in Rust?
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Functional Options Pattern in Go and Rust
Just wanting to let this here for some further input: - https://rust-lang.github.io/api-guidelines/ - https://rust-unofficial.github.io/patterns/ - https://deterministic.space/elegant-apis-in-rust.html
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Rust exercices for tech interview
Rust Design Patterns
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I want some help learning design patterns
I know about Rust Design Pattern what are your reviews for the same?
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I've been writing C# for nearly a decade, but I want to learn how to build programs with Rust. What do I need to change about how I structure my code?
Once you've finished with The Book and possibly Programming Rust, 2nd Edition if you've got the cash for a paid book, read Learning Rust With Entirely Too Many Linked Lists (it helps to solidify what ownership and borrowing mean for data structures) and Rust Design Patterns.
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Is there a coding style and set of best-practices that avoid (not bypass) "fighting the borrow checker"?
Well, there's https://rust-unofficial.github.io/patterns/ for a start.
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Comprehensive Rust 🦀 is now available in Korean!
Love the translation pipeline, currently looking into adopting that as well for the Rust patterns book!
What are some alternatives?
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
nomicon - The Dark Arts of Advanced and Unsafe Rust Programming
cxx - Safe interop between Rust and C++
rust-typed-builder - Compile-time type-checked builder derive
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
too-many-lists - Learn Rust by writing Entirely Too Many linked lists
vulkano - Safe and rich Rust wrapper around the Vulkan API
book - The Rust Programming Language
JNA - Java Native Access
idiomatic-rust - 🦀 A peer-reviewed collection of articles/talks/repos which teach concise, idiomatic Rust.
CC - A small, usability-oriented generic container library.