rust-bindgen
Introducing .NET Multi-platform App UI (MAUI)
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rust-bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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US NGO Consumer Reports also reporting on C and C++ safety for product development.
While I'd also not really like that it's made easier by binding-generators (rust-bindgen for example generates bindings to C (and to some extent C++)). You'll most likely still wanna wrap the generated code into an idiomatic rust API but at least the super painful work can be automated.
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Google says Rust is the key to cutting Android vulnerabilities
Using C libraries from Rust is straightforward with bindgen. Using C++-libraries is less so, but should be doable using cxx. Fortunately, I haven't had a need for that myself, so I can't say how much of a hassle it is.
Introducing .NET Multi-platform App UI (MAUI)
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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What's New in Final RC for .NET 8, .NET MAUI, Asp.net Core and EF8
While this is the quite endorsed by the community: https://github.com/dotnet/maui/discussions/339
I think the fundamental issue is that desktop Linux is way too fragmented. Not only just GTK2/3 and Qt but you have GNOME, KDE, XFCE, Cinnamon and then you have X11, Xorg, Wayland...
To be honest, all those craps are why desktop Linux never took off. I'm very safe to say MAUI for Linux will eventually renders components off its own using framebuffer and hardware acceleration APIs such as OpenGL or Vulkan just because of the market fragmentations...
If desktop Linux truly wants to get the attention, it will need to unify. Fixing dependency hell using Flatpak is the right direction.
There is an existing old fork of MAUI for Linux that uses GTK: https://github.com/jsuarezruiz/maui-linux
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I'm getting tired of these new waves of posts against Maui
But, if you really want to add some value, luckily, Maui is an open source platform, the code is right there, dig into it, and learn how it works under the hood (it will also help you to learn a lot, trust me), you found something to be fixed and know how to do it? then do fix it and open a PR with the solution, you found a workaround to some issues? Then open a PR with the solution or share it with others.
Looking at the oft-mentioned 2.3K issues on the MAUI repo, I think there's a pretty even split a given issue will be one of these: valid, duplicate, user error, feature request. Seriously, just scroll through the first couple of pages. Maybe they need to control that better, but it seems far from representative of "MAUI bugs".
- Is it possible to build a "desktop" type app with Blazor WebAssembly/PWA?
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MauiKit 3.0 released
The official issue is already 3 years old... https://github.com/dotnet/maui/issues/34
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Memory leaks in pages
I have some memory heavy pages which causing the problem because android never disposes transient pages: https://github.com/dotnet/maui/issues/14654
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Anyone willing to discuss a potential effort to add Web Assembly to .NET MAUI as an Open Source project?
you mean like this: https://github.com/dotnet/maui/issues/4528 ?
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Duda carrera: C#/.NET vs. Node/Express
MAUI (sucesor de Xamarin.Forms): Licencia MIT.
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ShellContent Icons do not respond to theme change
Github bug #11849Here
What are some alternatives?
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
maui-linux - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
react-native-windows - A framework for building native Windows apps with React.
material-design-icons - Material Design icons by Google
Mono - Mono open source ECMA CLI, C# and .NET implementation.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
Socket.io - Realtime application framework (Node.JS server)
ASP.NET MVC Boilerplate Framework - .NET Core Extensions and Helper NuGet packages.
ABP - Open Source Web Application Framework for ASP.NET Core. Offers an opinionated architecture to build enterprise software solutions with best practices on top of the .NET and the ASP.NET Core platforms. Provides the fundamental infrastructure, production-ready startup templates, application modules, UI themes, tooling, guides and documentation.