rust-bindgen
libfive
Our great sponsors
rust-bindgen | libfive | |
---|---|---|
50 | 25 | |
4,055 | 1,338 | |
2.2% | 1.6% | |
8.9 | 5.3 | |
18 days ago | 10 days ago | |
Rust | C++ | |
BSD 3-clause "New" or "Revised" License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-bindgen
- Rust Bindgen
-
ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
-
Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
-
the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
-
Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
-
How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
-
Issue resolving dependencies when linking C libraries
I am trying to use rust-bindgen (https://github.com/rust-lang/rust-bindgen) to link a static C library (say `libexample.a`) which is compiled in a separate project with CMake. The `libexample.a` depends on other libraries (for example `libcurl.a`) installed on the system.
-
I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
-
Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
-
Control hardware using c# or c++ API (dll)
Use bindgen or CXX to create Rust bindings for the C or C++ libraries.
libfive
- PicoGK is a compact and robust geometry kernel for Computational Engineering
-
OpenSCAD Survey - what programming language do you want to be added to app?
Guile/Scheme: https://libfive.com/
-
Meta Releases Intermediate Graphics Library
You probably have already seen this, but I would take a look at libfive for inspiration
- Better OpenSCAD?
-
Question About Runtime Mesh Editing
You can find a few algorithms online (such as csg.js and libfive), but most of them are either not robust or fast enough for real-time graphics.
-
Show HN: Make 3D art in your browser using Lisp and math
No; Bauble doesn't know how to "rasterize" SDFs into meshes; it only knows how to raymarch them. It's theoretically possible, but it's a pretty complex problem that would take me much too long to figure out and implement. So Bauble is relegated to just making pretty pictures for now. If you want to produce meshes using SDFs, check out https://libfive.com/
-
Antimony – computer-aided design tool from the Lisp machine parallel universe
This is a mid-point in Matt Keeter's research.
Start at:
http://mattkeeter.com/research/thesis.pdf
then see:
http://www.mattkeeter.com/projects/kokopelli/
then Antimony (see the article at: http://hackaday.com/2015/05/29/otherworldy-cad-software-hail... ), then the current effort:
https://github.com/libfive/libfive
(and also see: https://www.gitlab.com/kavalogic-inc/tovero "a binding of Libfive to Common Lisp, including a standalone REPL-based viewer"[https://github.com/Irev-Dev/curated-code-cad] can be integrated with https://www.gitlab.com/kavalogic-inc/clive
Currently I'm using OpenSCAD (w/ BlockSCAD as a front-end: https://www.blockscad3d.com because I prefer a sort of visual representation), but have been stymied by the lack of file I/O (I want to write out G-code).
Still looking for a 3D modeling tool which is:
- a node or block editor
- Learning CAD on Linux
- OpenSCAD 3D rendering just got an order of magnitude faster
- CadQuery –- A Python parametric CAD scripting framework based on OCCT
What are some alternatives?
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
jupyter-cadquery - An extension to render cadquery objects in JupyterLab via pythreejs
cxx - Safe interop between Rust and C++
curv - a language for making art using mathematics
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
libredwg - Official mirror of libredwg. With CI hooks and nightly releases. PR's ok
vulkano - Safe and rich Rust wrapper around the Vulkan API
fosscad-repo - Official FOSSCAD Library Repository
JNA - Java Native Access
CC - A small, usability-oriented generic container library.
cadquery - A python parametric CAD scripting framework based on OCCT