rust-bindgen
fundsp
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rust-bindgen | fundsp | |
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50 | 6 | |
4,024 | 630 | |
2.9% | - | |
8.9 | 7.6 | |
8 days ago | 12 days ago | |
Rust | Rust | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-bindgen
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ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
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the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
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Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
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How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
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I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
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Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
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US NGO Consumer Reports also reporting on C and C++ safety for product development.
While I'd also not really like that it's made easier by binding-generators (rust-bindgen for example generates bindings to C (and to some extent C++)). You'll most likely still wanna wrap the generated code into an idiomatic rust API but at least the super painful work can be automated.
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Google says Rust is the key to cutting Android vulnerabilities
Using C libraries from Rust is straightforward with bindgen. Using C++-libraries is less so, but should be doable using cxx. Fortunately, I haven't had a need for that myself, so I can't say how much of a hassle it is.
fundsp
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I’m mostly mad that they consider the new transient shaper a “premium add on”
it’s getting there. a lot of infrastructure still needs to be built out (definitely nothing like JUCE exists for rust). but there are some promising projects like https://github.com/SamiPerttu/fundsp
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Elementary Audio: a modern platform for writing high performance audio software
- https://github.com/SamiPerttu/fundsp
Check this video, you can even live coding audio effect in DAWs with Glicol:
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FunDSP 0.1.0, an audio processing and synthesis library
Here's a code fragment that can be plugged into the beep example to replace the let mut c = ... part:
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Signal processing library
That's a nice one focusing on audio: https://github.com/SamiPerttu/fundsp
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Anything resembling libpd (Pure Data) for Rust?
https://github.com/SamiPerttu/fundsp seems promising and I know they're trying to make the code DSL like to the point where it could be parsed from a file but I don't think that actually works yet.
What are some alternatives?
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
cxx - Safe interop between Rust and C++
camilladsp - A flexible cross-platform IIR and FIR engine for crossovers, room correction etc.
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
vulkano - Safe and rich Rust wrapper around the Vulkan API
JNA - Java Native Access
rust-dsp - A library for sound Digital Signal Processing, written in Rust
CC - A small, usability-oriented generic container library.
cc - Command line crypto currency value converter.
win32metadata - Tooling to generate metadata for Win32 APIs in the Windows SDK.
surrealdb - A scalable, distributed, collaborative, document-graph database, for the realtime web
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.