rust-analyzer
wasm-bindgen
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rust-analyzer | wasm-bindgen | |
---|---|---|
132 | 44 | |
13,514 | 7,249 | |
1.4% | 1.4% | |
10.0 | 9.2 | |
7 days ago | 1 day ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-analyzer
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Cranelift code generation comes to Rust
go build 3.62s user 0.76s system 171% cpu 2.545 total
I was looking forward to parallel front-end[4], but I have not seen any improvement for these small changes.
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A guide on Neovim's LSP client
For example, intelephense can show diagnostics in real time, there is no need to save the file to get new diagnostics. But rust-analyzer, the language server for rust, can only update diagnostics after saving the file.
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Top 10 Rusty Repositories for you to start your Open Source Journey
6. Rust Analyzer
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LSP could have been better
Agree this is not a problem. rust-analyzer also includes a boatload of custom extensions. Here's how "query type of selected expression" works, for example:
https://github.com/rust-lang/rust-analyzer/blob/master/docs/...
For example: https://github.com/rust-lang/rust-analyzer/blob/master/docs/...
> If you create an LSP, it will work best in VS Code.
Any editor can work just as well as (or even better than) VS Code.
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Mastering Emacs: What's new in Emacs 29.1
I am not a Rust dev. It surely looks great.
However, from what I understand it seems to supply just a parser separate from the Rust compiler (https://github.com/rust-lang/rust-analyzer/tree/master/crate...) trying to keep up with Rust‘s development. So, in principle, it could have been just another treesitter parser plugin, too.
So, again, the LSP framework does not directly provide any magical benefit over a static parsing framework. All the semantic analysis capabilities stem from a good parser.
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rust-analyzer significantly slowing down compilation
You may file issue at github rust-analyzer
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Any new Opensource projects in (rust) looking for contributors. I want to start my journey as an OSS contributor.
I've contributed to rust-analyzer and nushell and had a great experience in both! Tons of open issues with a huge range of difficulties, and the maintainers are really helpful in providing hints to get started.
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I want to contribute in a big project
For something more concrete you can try and ask around on their zulip or browse their issues.
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Microsoft is rewriting core Windows libraries in Rust
More info here: https://rust-analyzer.github.io/ and here: https://rust-analyzer.github.io/manual.html#installation
wasm-bindgen
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If the native speed DOM/Web API for Rust becomes a reality, would you be willing to build your web apps with Rust and HTML/CSS?
Another strange issue could be seen in the strict class heritage organized definition of the DOM, which can not be handled very well by rust because of a still unsolved bindgen issue (#210).
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Rust + WASM + Typescript [+ React]
For a much simpler but less flexible approach there's wasm-pack for creating JS packages from Rust, and wasm-bindgen for easy interop. Both have very good documentation.
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We Just Released our Rust WebTransport Teleconferencing System - Here are Some Lessons Learned
We encountered quite a few hurdles on our journey. For one, we had to build our own yew-webtransport and yew-websocket integration from scratch by adding WebTransport definitions to wasm-bindgen (pull request link). We also had to add WebTransport support to the h3 crate (pull request link). co-created by @ten3roberts
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Looking to create a backend service for a website in Rust and I’m wondering on how to best do it
Go with your WebAssembly module idea. Since it sounds like your chess engine does not draw a UI, it shouldn't be too difficult. wasm-bindgen will be your best friend.
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Ask HN: How can a BE/infra developer handle the FE side of personal projects?
I've never tried it, but apparently some bindings exist, e.g. https://github.com/rustwasm/wasm-bindgen
So you can either try manipulating the DOM w/ some bindings or draw to canvas.
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Deno Fresh WASM: Code Modules in Rust
If you want to learn more on wasm-pack, there is a wasm-pack book as well as some fairly detailed wasm-bindgen docs. There are a few resources for learning Rust itself in the December newsletter. Finally, please get in touch if you would like to see more content on Deno and Fresh. I hope you found the content useful and am keen to hear about possible improvements.
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Swift Achieved Dynamic Linking Where Rust Couldn't
Love the article.
In my mind I see the problem of dynamic linking in rust to have a bunch of overlap with the "I want this rust library to be exposed in my higher level GC'd language with minimal safety/handwritten bindings" problem.
My hunch is that the lack of expressiveness of the C ABI is holding back both. the thing I'd love to see some sort of "higher level than the C ABI" come out. And something like `wasm-bindgen`[0] to exist for more languages.
Here's a link to the rust "interopable_api" proposal! I don't understand all the implications, but it seems to be in the right direction https://github.com/rust-lang/rust/pull/105586
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The Next Browser Language
Rust has https://github.com/rustwasm/wasm-bindgen and https://crates.io/crates/sledgehammer, the latter of which batches together JS calls to reduce the FFI cost. https://dioxuslabs.com/ uses these to great effect.
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1Password releases Typeshare, the "ultimate tool for synchronizing your type definitions between Rust and other languages for seamless FFI"
This seems like it could be super useful for integrating with wasm-bindgen and TypeScript. Last I checked, the types generated by wasm-bindgen left a lot to be desired (no disrespect intended, wasm-bindgen is an awesome project). A few years ago, I contributed the skip_typescript attribute to wasm_bindgen that allowed you to override the type generation by hand-writing your own types (using a custom typescript section), but I wonder if this could simply generate higher quality types without the manual intervention.
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Bevy doesn't work with Pixels crate
It looks like this commit renamed the GpuBufferUsage feature in web-sys to gpu_buffer_usage, presumably because it is part of an unstable api. I would consider this a breaking change. It looks like this was picked up in this commit for wgpu but the requirement for that feature has been dropped entirely in the current version.
What are some alternatives?
vscode-rust - Rust extension for Visual Studio Code
intellij-rust - Rust plugin for the IntelliJ Platform
wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!
react-three-fiber - 🇨🇭 A React renderer for Three.js
wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
rustfmt - Format Rust code
sublime-rust - The official Sublime Text 4 package for the Rust Programming Language
coc-rust-analyzer - rust-analyzer extension for coc.nvim
eglot - A client for Language Server Protocol servers
wasmtime - A fast and secure runtime for WebAssembly
trunk - Build, bundle & ship your Rust WASM application to the web.
typescript-language-server - TypeScript & JavaScript Language Server