rtrb
crossbeam
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rtrb | crossbeam | |
---|---|---|
5 | 42 | |
170 | 6,832 | |
- | 1.8% | |
5.8 | 8.7 | |
21 days ago | 5 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rtrb
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Low latency queues in Rust ecosystem
Thanks! Your link lead me to https://github.com/mgeier/rtrb/issues/39 where they compare to different queues. Exactly what I was looking for. Thank you again!
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Cueue - a truly circular SPSC queue
Nice! Would love to see benchmarks against the other ring buffer crates, like in these comparisons: https://github.com/mgeier/rtrb/issues/39
- Audio Libraries Considered Challenging
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What’s everyone working on this week (2/2022)?
I'm continuing to work on a new musical live performance software, Moiré. I just figured out how to make use of dynamically sized Vecs without allocating or deallocating in the audio thread using basedrop and rtrb. I'm using SixtyFPS for the GUI.
crossbeam
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Hyperbridge: Fast multi-producer, multi-consumer unbounded channel in Rust
Crossbeam isn't async[0]. It can multiplex with itself (via the `select!` macro), but not with anything else.
[0]: https://github.com/crossbeam-rs/crossbeam/issues/896
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Where can I read about how to write a safe API for unsafe code?
Shooting from the hip, crossbeam might be a good candidate for understanding the thread safety aspects of Rust. I kind of feel like this is probably "too big" of a project if you're just learning, but I can't think of something smaller off the top of my head that would be suitable.
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multi-producer multi-consumer channels for message passing python library
I am familiar with crossbeam channels, but now I need to work with python, and I was looking for a similar library.
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I needed to write a simple multi-threaded message processing queue in C++ today. Makes me really appreciate how easy this is to do in Rust.
In the C++ example you create a naive mpsc queue using a std queue and a mutex, while in the rust example you use `std::sync::mpsc` which is now implemented internally using https://github.com/crossbeam-rs/crossbeam .
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crossbeam VS scalable-concurrent-containers - a user suggested alternative
2 projects | 13 Apr 2023
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Ergonomic Communication with a tokio::task::spawn
There are more in the ecosystem like in https://crates.io/crates/crossbeam
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Rust Tips and Tricks #PartOne
The crossbeam crate offers a powerful alternative to standard channels with support for the Select operation, timeouts, and more.
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How would one go about updating in-memory storage lock free, while other threads read?
From this project: https://github.com/crossbeam-rs/crossbeam
- This implementation is actually unsafe since we don't check if the index is in-bounds. But this is fine since this is only used internally.
What are some alternatives?
basedrop - a set of memory-management tools for real-time audio
rayon - Rayon: A data parallelism library for Rust
strop - Stochastically generates machine code
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
fnr - Intuitive find and replace tool
rust-threadpool - A very simple thread pool for parallel task execution
wordtop - | sort | uniq -c but in top-like form (pipe stream, it counts words and displays stats every N seconds)
RxRust - The Reactive Extensions for the Rust Programming Language
mos6502 - MOS 6502 emulator written in Rust
coroutine-rs - Coroutine Library in Rust
rust - Empowering everyone to build reliable and efficient software.
Bus Writer - Single-reader, multi-writer & single-reader, multi-verifier; broadcasts reads to multiple writeable destinations in parallel