RoslynPad VS MonoDevelop

Compare RoslynPad vs MonoDevelop and see what are their differences.

RoslynPad

A cross-platform C# editor based on Roslyn and AvalonEdit (by roslynpad)

MonoDevelop

MonoDevelop is a cross platform .NET IDE (by mono)
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RoslynPad MonoDevelop
7 16
2,212 2,681
1.6% -
8.8 1.7
20 days ago over 2 years ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RoslynPad

Posts with mentions or reviews of RoslynPad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-08.

MonoDevelop

Posts with mentions or reviews of MonoDevelop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-30.

What are some alternatives?

When comparing RoslynPad and MonoDevelop you can also consider the following projects:

Visual Studio Code - Visual Studio Code

SharpDevelop

AvalonStudio - Cross platform IDE and Shell

Waf DotNetPad - The Waf DotNetPad is a simple and fast code editor that makes fun to program with C# or Visual Basic.

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.

dotdevelop - MonoDevelop is a cross platform .NET IDE

Consulo - Platform repository of Consulo. Plugins implementation hold in their repositories

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

HZDCoreEditor - .NET tools and resources for editing Decima game engine files.