rivi-loader
neovide
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rivi-loader | neovide | |
---|---|---|
5 | 109 | |
15 | 11,845 | |
- | 2.5% | |
4.1 | 9.1 | |
7 months ago | 4 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rivi-loader
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Any good resources for purely computational work?
If you use Rust, I have been developing a similar project to kompute: https://github.com/periferia-labs/rivi-loader
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How are Vulkan, CUDA, Triton and all other things connected?
For cross-platform support look at WebGPU and Vulkan (e.g,: [0] [1]. Essentially, you would need to write the func in WGSL or GLSL, HLSL or MSL. Each of these can be cross-compiled to SPIR-V (what Vulkan needs) with cross-compilers such as spirv-cross and naga.
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WebRTC.rs reached an important milestone in connectivity!
Looking to integrate the webrtc-rs into the Rust native version: https://github.com/periferia-labs/rivi-loader
- Vulkan-based program loader for GPGPU applications in Rust
- Vulkan-based program loader for GPGPU applications
neovide
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Pulsar, the best code editor since Atom
- have a “graphical” user interface: https://github.com/neovide/neovide
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Unreal Engine with Neovim: Config for Game Development
The process above works fine, though, depending on your setup and project, you might appreciate the benefits of a lean editor like Neovide. So, let’s see how to configure Neovim to run with Unreal Engine.
- Neovide – a simple, no-nonsense, cross-platform GUI for Neovim
- Modeless Vim
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neovide scroll performance
EDIT: I found this just now -> https://github.com/neovide/neovide/issues/1902 and disabling relative line numbers does indeed make the problem more or less disappear.
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Way to make Emacs feel smoother?
Not Emacs, but perhaps https://github.com/neovide/neovide will be of interest to you.
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Switching from Emacs. My experience
im certainly not a programmer , but NVIM with SOME gui like neovide it looks amazing and great,
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Update for telescope-all-recent.nvim: Frequency Sorting now for dressing.nvim!
Yes it is neovide: https://github.com/neovide/neovide
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Software Developer Mac Apps
iTerm2, since Terminal.app doesn't support 24-bit colors and I used Neovim for some time. I now use Neovide for Neovim, so all I use iTerm2 for now is the UI (I have a theme I like, plus dark mode actually works).
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Smooth caret movement in Obsidian
I feel this smooth cursor should be everywhere by default, as it gives so much better user experience. I have also been looking for a solution for neovim as well, but based on what I know, only Neovide has support for this. And most plugins do smooth scrolling only, rather than smooth cursor.
What are some alternatives?
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
neovim - Vim-fork focused on extensibility and usability
Vulkan - Examples and demos for the new Vulkan API
neovim-qt - Neovim client library and GUI, in Qt5.
wgpu - Cross-platform, safe, pure-rust graphics api.
nvim-terminal.lua - A high performance filetype mode for Neovim which leverages conceal and highlights your buffer with the correct color codes.
naga - Universal shader translation in Rust
goneovim - A GUI frontend for neovim.
vulkano - Safe and rich Rust wrapper around the Vulkan API
alacritty - A cross-platform, OpenGL terminal emulator.
kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
nvim-config - A modern Neovim configuration with full battery for Python, Lua, C++, Markdown, LaTeX, and more...