riichi-hand-rs VS Rust-CUDA

Compare riichi-hand-rs vs Rust-CUDA and see what are their differences.


A collection of utilities for working with Riichi Mahjong player hands to use with Rust programming language (by m4tx)


Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust. (by Rust-GPU)
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riichi-hand-rs Rust-CUDA
1 29
2 2,129
- 4.3%
3.9 6.4
28 days ago about 1 month ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of riichi-hand-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-24.
  • What's everyone working on this week (4/2022)?
    8 projects | reddit.com/r/rust | 24 Jan 2022
    Other than that, I've published my very first Rust library riichi-hand-rs (I'm happy to get any feedback for it!). It's a library used in another my project, chombot, and it's core feature is parsing Japanese Mahjong hands in a human-readable format, verifying, and rendering them. I decided to split this part into a library in order to improve the overall quality of the code, and hopefully have some more motivation to add some more features into it, that will not necessarily make it into the main app. Actually, chombot has had been implemented in Kotlin before - it was last week that I've decided to rewrite it in Rust and it's been loads of fun!


Posts with mentions or reviews of Rust-CUDA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-21.

What are some alternatives?

When comparing riichi-hand-rs and Rust-CUDA you can also consider the following projects:

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations

wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.

CUDA.jl - CUDA programming in Julia.

GLSL - GLSL Shading Language Issue Tracker

Enzyme - High-performance automatic differentiation of LLVM and MLIR.

vk-bootstrap - Vulkan Bootstrapping Iibrary

Seed - A Rust framework for creating web apps

ReShell - A modern shell language built for the future :rocket:

nalgebra - Linear algebra library for Rust.

yabridge - A modern and transparent way to use Windows VST2, VST3 and CLAP plugins on Linux

gpgpu-rs - Simple experimental async GPGPU framework for Rust