rich VS notcurses

Compare rich vs notcurses and see what are their differences.

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rich notcurses
148 102
46,981 3,281
0.9% -
8.3 7.6
7 days ago 15 days ago
Python C
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rich

Posts with mentions or reviews of rich. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-25.
  • Rich is a Python library for rich text and beautiful formatting in the terminal
    1 project | news.ycombinator.com | 14 Mar 2024
  • Neat Parallel Output in Python
    3 projects | news.ycombinator.com | 25 Feb 2024
    There is an open issue [1] on GitHub to make it more modular and get rid of markdown and syntax highlighting but I have no hope for rich to get more minimal.

    [1]: https://github.com/Textualize/rich/issues/2277

  • Ask HN: Programmers and Technologists in Scotland
    2 projects | news.ycombinator.com | 9 Oct 2023
    I hope he doesn't mind, but the creator of Rich and Textualize is a good guy, and Scottish: https://www.willmcgugan.com/about/

    https://www.textualize.io/

    https://github.com/Textualize/rich

  • Python 3.12
    6 projects | news.ycombinator.com | 2 Oct 2023
    They keep getting improved error messaging and this is one of my favorite features. But I'd love if we could get some real rich text. Idk if anyone else uses rich, but it has infected all my programs now. Not just to print with colors, but because it makes debugging so much easier. Not just print(f"{var=}") but the handler[0,1]. Color is so important to these types of things and so is formatting. Plus, the progress bars are nice and have almost completely replaced tqdm for me[2]. They're just easier and prettier.

    [0] https://rich.readthedocs.io/en/stable/logging.html

    [1] Try this example: https://github.com/Textualize/rich/blob/master/examples/exce...

    [2] Side note: does anyone know how to get these properly working when using DDP with pytorch? I get flickering when using this and I think it is actually down to a pytorch issue and how they're handling their loggers and flushing the screen. I know pytorch doesn't want to depend on rich, but hey, pip uses rich so why shouldn't everyone?

  • colors.crumb - first Crumb usable. Extending Crumb with basic terminal styling and RGB, HEX, ANSI conversion functions.
    3 projects | /r/lisp | 9 Sep 2023
    colors.crumb extends Crumb with basic terminal styling functions and RGB, HEX, ANSI conversion functions. It is in the realm of JavaScript's chalk and Python's rich but slightly more functional 😉.
  • Textual: Rapid Application Development Framework for Python
    7 projects | news.ycombinator.com | 18 Aug 2023
    I am working on a new python project and one of the first things I added was https://github.com/Textualize/rich because of how easy it is to make things look good in the terminal.
  • What are you rewriting in rust?
    36 projects | /r/rust | 10 Jul 2023
    I am not rewriting anything but I'd love to have a library like `rich` in Rust: https://github.com/textualize/rich
  • Things to do with standalone script
    3 projects | /r/learnpython | 15 Jun 2023
    Add some cool-looking stuff to your output with rich.
  • I made a library for making user terminal input really really pretty!
    3 projects | /r/Python | 3 Jun 2023
    You might consider taking inspiration from the rich module. In particular, I like how rich supports inline color theming which seems much more cumbersome in your framework, requiring the use of context managers as well as familiarity with how your framework structures color objects. Other than that though, I'm impressed!
  • coBib 4.0: a modern UI using Textualize libraries
    4 projects | /r/Python | 20 May 2023
    Today I released coBib 4.0, my console bibliography manager written in Python, which now uses rich and textual to provide a cohesive and modern user experience in both its CLI and TUI.

notcurses

Posts with mentions or reviews of notcurses. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.
  • Text UIs != Terminal UIs
    2 projects | news.ycombinator.com | 2 Mar 2024
    > The only reason we don't have animation frameworks for the terminal is because it's not possible

    https://nick-black.com/dankwiki/index.php/Notcurses

  • Notcurses: Blingful character graphics/TUI library
    2 projects | news.ycombinator.com | 1 Feb 2024
  • Notcurses
    1 project | news.ycombinator.com | 22 Nov 2023
  • good high-level ncurses library
    5 projects | /r/commandline | 10 Jul 2023
    Notcurses. Install it and run notcurses-demo to be suitably impressed.
  • Ratatui: Build rich terminal user interfaces
    2 projects | /r/rust | 30 May 2023
    Same for me, I would be much more motivated if there was something like textual for Rust. Given the capability of terminal emulators now I think Rust is lacking behind in the TUI field. Just checkout what can be done with something like notcurses
  • Terminal emulators that break from the traditional rendering approach?
    1 project | /r/commandline | 29 May 2023
    On the application side of rendering, see notcurses, it is at the leading edge: https://github.com/dankamongmen/notcurses
  • Doom on Teletext
    2 projects | news.ycombinator.com | 28 May 2023
    Other TUI libraries of note: https://github.com/dankamongmen/notcurses/blob/master/doc/OT...
  • Io Uring
    3 projects | news.ycombinator.com | 22 May 2023
    The broader world probably knows him best for the terminal handling library Notcurses[1] and a lot of telling terminal emulator authors to get their shit together.

    I’ve had his grad-school project libtorque[2] (HotPar ’10), an event-handling and scheduling library, on my to-read list for years, but I can’t seem to figure out how it accomplishes the interesting things it does.

    [1] https://nick-black.com/dankwiki/index.php/Notcurses, https://github.com/dankamongmen/notcurses/

    [2] https://nick-black.com/dankwiki/index.php/Libtorque

  • Are We Sixel Yet
    15 projects | news.ycombinator.com | 14 May 2023
    In XTerm, this (rightly) makes no difference. In Foot and Contour however, you still end up a line resp. a screen below where you started, if now with the correct horizontal position.

    So it seems to me like what you want should work by default, except it doesn’t.

    It should be possible to instead just treat the whole thing as a graphical overlay (by computing or directly asking for the character cell size, as Kirill Panov rightly admonishes me is possible with XTWINOPS) without touching the cursor; that’s what the “sixel scrolling” setting (DECSDM) is supposed to do. Then you can just manually move the cursor forward however many positions after you’re done drawing.

    Except apparently the DEC manual (the VT330/340 one above) and DEC hardware contradict each other as to which setting of DECSDM (set or reset) corresponds to which scrolling state (enabled or disabled), and XTerm has implemented it according to the manual not the VT3xx[1,2,3]—then most other emulators followed suit[4]—then XTerm switched to following the hardware[5,6] (unless you and that’s what I’m seeing on my machine right now. So now you need to check if you’re on XTerm ≄ 369 or not[7]. If I’m reading the Notcurses code right, other terminals have followed suit[8].

    Again, ouch.

    P.S. It seems DEC had an internal doc for how their terminals should operate (DEC STD 070) [9]. It does not document DECSDM at all.

    [1] https://github.com/wez/wezterm/issues/217#issuecomment-86449...

    [2] https://github.com/hackerb9/lsix/issues/41

    [3] https://github.com/dankamongmen/notcurses/issues/1782

    [4] https://github.com/arakiken/mlterm/pull/23

    [5] https://invisible-island.net/xterm/xterm.log.html#xterm_369

    [6] https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-T...

    [7] https://github.com/dankamongmen/notcurses/commit/0918fa251e2... (the correct version cutoff is 369 not 359, the patch contains a now-fixed bug)

    [8] https://github.com/dankamongmen/notcurses/blob/master/src/li... (look for mentions of invertsixel)

    [9] http://www.bitsavers.org/pdf/dec/standards/EL-SM070-00_DEC_S...

  • smenu clean window effect
    3 projects | /r/commandline | 11 May 2023
    And there's also the notcurses library:

What are some alternatives?

When comparing rich and notcurses you can also consider the following projects:

tqdm - :zap: A Fast, Extensible Progress Bar for Python and CLI

FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ æ”‹èŻ•). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang

colorama - Simple cross-platform colored terminal text in Python

xterm.js - A terminal for the web

python-prompt-toolkit - Library for building powerful interactive command line applications in Python

sixvid - Simple script for animated GIF viewing using sixels

textual - The lean application framework for Python. Build sophisticated user interfaces with a simple Python API. Run your apps in the terminal and a web browser.

tcell - Tcell is an alternate terminal package, similar in some ways to termbox, but better in others.

blessed - Blessed is an easy, practical library for making python terminal apps

awesome-tuis - List of projects that provide terminal user interfaces

alive-progress - A new kind of Progress Bar, with real-time throughput, ETA, and very cool animations!