Rhai
Rhai - An embedded scripting language for Rust. (by jonathandturner)
lokke
Lokke: Clojure for Guile (by lokke-org)
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Rhai | lokke | |
---|---|---|
20 | 7 | |
2,464 | 145 | |
4.5% | 1.4% | |
9.2 | 6.4 | |
5 days ago | 6 months ago | |
Rust | Scheme | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Rhai
Posts with mentions or reviews of Rhai.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-13.
- Best language to use as a scripting lang for my rust app
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[concept] Modular kernel
The OS would be built in Rust and the module system could be made using ELF executibles (fast, but it could be really hard to implement modules to communicate with the kernel), WASM (can compile from many languages, slower but not too slow, APIs can be simple enough to implement if the correct VM is choses) or even a custom scripting language like rhai (slower, but best way for the implementation [way to connect modules and kernel]).
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Godot game engine now has its own foundation
For sure, that's where something like rhai would shine: https://crates.io/crates/rhai
Oh yeah, for sure. But there are rust based scripting languages that are designed to interop with rust, such as rhai: https://crates.io/crates/rhai
- Sooooo... are we going to have a plugin system or no? :)
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Managing your Dotfiles with Dotter (Tutorial)
Markdown support Markdown as a templating language is supported, and you can use global and local configs. Also, there are several built-in helpers, and you can make your own, in the language rhai
-
easy to use Plugin API in rust?
I came across this library lately which might be close to what you’re looking for: https://github.com/rhaiscript/rhai
- Are there any embeddable languages in rust?
- Whats your favourite open source Rust project that needs more recognition?
lokke
Posts with mentions or reviews of lokke.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-08.
- Scheme in Clojure
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Osm.el – OpenStreetMap Viewer for Emacs
I'm very interested in guile-emacs, not because I think it'll replace main emacs, but I do think it'd be really neat to have my config in a 'cleaner' lisp like scheme, a clojure like language, lokke[0], or even python[1]
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What scripting language and what implementation would you use with your program written in Rust?
There is even a Clojure dialect, although I don't know how mature it is. https://github.com/lokke-org/lokke
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Lokke: Clojure for Guile
https://github.com/lokke-org/lokke/blob/main/DESIGN.md#hacking
I find the choice of name interesting since none of the contributors seem to be Danish. Well, they could of course be Danish and have English names (like me), but I don't think so ;-)
What are some alternatives?
When comparing Rhai and lokke you can also consider the following projects:
dyon - A rusty dynamically typed scripting language
rune - An embeddable dynamic programming language for Rust.
hlua - Rust library to interface with Lua
Ketos - Lisp dialect scripting and extension language for Rust programs
RustPython - A Python Interpreter written in Rust
helix - A post-modern modal text editor.
mun - Source code for the Mun language and runtime.
kanidm - Kanidm: A simple, secure and fast identity management platform
rune - Rune is a programming language developed to test ideas for improving security and efficiency.
gluon - A static, type inferred and embeddable language written in Rust.
Relm4 - An idiomatic GUI library inspired by Elm and based on gtk4-rs [Moved to: https://github.com/Relm4/Relm4]